stinkchinker Level 1 of the Dungeon (0, 0, D:1) a scarf of invisibility (10, -29, D:1) a +0 club 5 poisoned darts a goblin corpse (skeletalised by now) (10, -2, D:1) a rat skeleton (12, -18, D:1) a +0 leather armour (12, -3, D:1) a +0 ring mail (13, -33, D:1) a bat corpse (skeletalised by now) (14, -30, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, 15, D:1) 5 stones (17, -10, D:1) 7 stones (20, 12, D:1) 2 stones (23, 4, D:1) 2 stones (24, 6, D:1) a quokka corpse (skeletalised by now) (28, -12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -34, D:1) a +0 dagger (30, 0, D:1) a ball python skeleton (35, -35, D:1) a +0 club (40, -5, D:1) a +0 ring mail (45, 0, D:1) a +0 dagger a +0 whip a kobold skeleton a goblin skeleton a quokka skeleton (46, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -3, D:2) a +0 club a +0 short sword 4 stones a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, -13, D:2) 2 stones (9, -9, D:2) a +0 hand axe (9, -7, D:2) a +0 robe (37, 16, D:2) a +0 club (39, 17, D:2) a +0 short sword (43, 35, D:2) a +0 ring mail (46, 3, D:2) a +1 whip of venom a kobold skeleton (48, 2, D:2) a bat skeleton (51, 2, D:2) 6 atropa-tipped darts (52, 9, D:2) a rat corpse (skeletalised by now) (52, 16, D:2) a +0 club a +0 sling Level 3 of the Dungeon (5, 9, D:3) a +0 ring mail (5, 11, D:3) a +0 dagger a +0 sling (5, 30, D:3) 3 stones a +0 dagger (9, 14, D:3) a +0 short sword (11, 13, D:3) a +0 chain mail (12, 12, D:3) an adder corpse (skeletalised by now) (19, 21, D:3) a rat skeleton (20, 3, D:3) a frilled lizard skeleton (22, 13, D:3) a +0 whip a +0 dagger a +0 club a kobold corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (22, 14, D:3) a +0 halberd (22, 15, D:3) a +0 spear (26, 17, D:3) a +0 dagger a +0 sling a goblin skeleton (29, 33, D:3) 6 stones (32, 36, D:3) a -3 hand axe (35, 17, D:3) a +0 chain mail (35, 19, D:3) a +0 hand axe a +0 ring mail (36, 34, D:3) a +0 ring mail (38, 1, D:3) a +0 whip (41, 15, D:3) a +0 short sword a kobold corpse (skeletalised by now) (42, -2, D:3) 6 stones (42, 15, D:3) a bat corpse (skeletalised by now) (45, 2, D:3) a jackal corpse (skeletalised by now) (45, 4, D:3) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (47, 29, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (1, -8, D:4) 9 stones (2, 9, D:4) a +0 long sword (6, 8, D:4) 5 stones (7, 19, D:4) a +0 dagger (8, -2, D:4) a +0 hand axe (13, 14, D:4) a +0 leather armour a +0 dagger the goblin skeleton of Ijyb (13, 15, D:4) a ball python skeleton (18, 0, D:4) a +0 chain mail a +0 whip (19, -14, D:4) 4 stones (19, 0, D:4) a ball python skeleton (19, 7, D:4) an adder skeleton (21, 0, D:4) a +0 club an orc skeleton (24, 21, D:4) a +0 club a +0 hand axe a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (24, 22, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (29, 26, D:4) a +0 dagger (33, 6, D:4) a +0 spear (41, 2, D:4) the +0 scale mail "Oho Bycw" {-Tele rCorr Str+4} -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (48, -8, D:4) a +0 chain mail a +0 club a +2 leather armour of poison resistance a +0 mace a +0 club a +0 dagger an orc skeleton an orc skeleton (49, -8, D:4) a +0 whip (58, -7, D:4) a +0 trident (66, -19, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Wucuganwei's Jewellery Shoppe a ring of positive energy (unknown) (260 gold) a +6 ring of dexterity (unknown) (468 gold) a ring of wizardry (unknown) (390 gold) the dreamshard necklace {*Dream Acrobat} (2600 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a ring of flight (227 gold) the ring of the Leaf {rF- rC+ rN+ Ice} (470 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. an amulet of faith (unknown) (520 gold) [Shop] Awir's Distillery a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of brilliance (unknown) (44 gold) a potion of curing (33 gold) a potion of curing (33 gold) [Shop] Ximeikuah's Weapon Emporium a +0 broad axe (108 gold) 5 stones (6 gold) a +0 hand axe (36 gold) 5 stones (6 gold) a +0 morningstar (72 gold) a +2 great mace of protection (288 gold) 7 stones (8 gold) a +0 rapier (66 gold) a +0 dagger (24 gold) a +0 rapier (66 gold) (0, 0, D:5) a +0 club (2, 3, D:5) a +0 short sword (28, 17, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (29, -1, D:5) a +0 leather armour (37, 17, D:5) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (39, 6, D:5) a +0 ring mail a +0 rapier the elf skeleton of Duvessa (40, 3, D:5) 5 stones (41, 4, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (47, -10, D:5) 9 stones (49, -10, D:5) a scarab talisman (67, -18, D:5) a +2 hand axe of venom Level 6 of the Dungeon (25, -27, D:6) a +0 flail a +0 leather armour (25, -26, D:6) a +3 dagger a +0 robe an orc skeleton (25, -25, D:6) a +0 club (27, -27, D:6) a +0 morningstar a +0 ring mail (27, 13, D:6) a +0 spear (28, 13, D:6) a +0 trident a +0 ring mail (29, 13, D:6) a +0 halberd (32, 5, D:6) a +0 flail (40, 9, D:6) a +0 giant club an iguana corpse (skeletalised by now) a hound corpse (skeletalised by now) (44, -21, D:6) a +0 club (46, -1, D:6) a steam dragon skeleton (48, -16, D:6) 5 boomerangs (49, -6, D:6) a +0 long sword (50, -3, D:6) 9 stones (55, -38, D:6) a +0 chain mail Level 7 of the Dungeon (0, 30, D:7) 8 stones (6, 14, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (9, -7, D:7) a +0 spear (11, -7, D:7) a wyvern corpse (skeletalised by now) (11, -6, D:7) a howler monkey corpse (skeletalised by now) (11, 6, D:7) a +0 whip a +0 robe a +0 club a +0 club a +0 scale mail a +0 flail a +0 dagger a +0 robe a gnoll skeleton an orc skeleton an orc skeleton (11, 7, D:7) a +0 whip a +0 halberd a gnoll skeleton (11, 8, D:7) a +0 spear (11, 17, D:7) a +1 hand axe of draining a +0 leather armour of willpower a +2 dagger of protection a +0 orcbow an orc skeleton an orc skeleton a centaur skeleton (21, 47, D:7) a +0 dagger (22, 8, D:7) a +0 long sword (26, 40, D:7) a +0 quarterstaff (34, -1, D:7) a ring of poison resistance (37, 11, D:7) a +0 short sword (39, 11, D:7) a +0 robe a +0 battleaxe (39, 15, D:7) a +0 robe a +3 battleaxe (40, 12, D:7) a yak corpse (skeletalised by now) (40, 15, D:7) a +0 robe a +0 dire flail (43, 9, D:7) a +0 helmet (44, 42, D:7) a bullfrog corpse (skeletalised by now) (45, 43, D:7) a +0 club (53, 36, D:7) a +3 short sword a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (60, 37, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe an orc skeleton (1, -2, D:8) a +0 robe a +0 trident (3, -20, D:8) a +0 club a +0 short sword a +0 giant club a +0 giant spiked club a +0 plate armour a +0 short sword a kobold skeleton a two-headed ogre skeleton (4, -20, D:8) a +0 leather armour a +0 dagger a +0 ring mail a +0 short sword an orc skeleton an orc skeleton (5, -31, D:8) a yak corpse (skeletalised by now) (5, -20, D:8) 4 stones a +0 short sword a +0 flail a kobold skeleton (5, -19, D:8) a +1 short sword of freezing a +2 dagger of venom a +0 dagger a kobold skeleton (16, -30, D:8) a scarab talisman (24, -13, D:8) a +0 helmet (25, -15, D:8) a +0 club (25, -13, D:8) a +0 whip a +0 club a gnoll corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Unnief's Distillery a potion of lignification (39 gold) a potion of mutation (104 gold) 2 potions of cancellation (unknown) (208 gold) a potion of curing (39 gold) a potion of heal wounds (104 gold) a potion of curing (39 gold) a potion of lignification (39 gold) (0, 0, D:9) a scroll of revelation (6, 5, D:9) a +0 ring mail (10, 3, D:9) 2 poisoned darts (21, 15, D:9) a staff of alchemy (31, 5, D:9) a yak corpse (33, 9, D:9) a +0 whip a kobold skeleton (34, 23, D:9) 4 stones a +0 club (34, 26, D:9) a +0 mace (35, 23, D:9) 6 stones a +0 whip a +0 dagger a kobold skeleton (60, 13, D:9) a +1 orcbow of draining a centaur corpse (skeletalised by now) (61, 17, D:9) a bullfrog corpse (skeletalised by now) (62, 12, D:9) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (63, -2, D:9) a yak corpse (63, 10, D:9) a +0 spear the Ecumenical Temple