stipulation Level 1 of the Dungeon (1, -1, D:1) a +0 robe a human skeleton (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (5, 0, D:1) a ball python corpse (skeletalised by now) (8, 19, D:1) a +0 dagger (17, 9, D:1) a +0 sling (17, 31, D:1) a jackal corpse (skeletalised by now) (21, 15, D:1) a hobgoblin corpse (skeletalised by now) (25, 23, D:1) a hobgoblin corpse (skeletalised by now) (29, 34, D:1) a +0 robe (29, 39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, 31, D:1) a hobgoblin skeleton (31, -4, D:1) a +0 dagger (33, 42, D:1) 5 stones (40, 5, D:1) a +0 dagger (49, 9, D:1) a frilled lizard skeleton (49, 11, D:1) a +0 club a bat skeleton a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (12, 5, D:2) a +0 quarterstaff (17, -35, D:2) a +0 club (18, -16, D:2) a jackal skeleton (22, -27, D:2) a +0 hammer (22, -13, D:2) 7 stones (27, -41, D:2) a +0 dagger a +0 sling a +0 dagger (28, -42, D:2) a +0 club (28, -40, D:2) a +0 club a +0 animal skin (28, -38, D:2) a +0 dagger a goblin skeleton (28, -37, D:2) a +0 dagger a goblin skeleton (28, -2, D:2) a quokka skeleton (31, 7, D:2) a rat corpse (skeletalised by now) (32, 0, D:2) 7 stones (32, 5, D:2) a goblin corpse (skeletalised by now) (33, -26, D:2) an adder skeleton (35, -22, D:2) an adder skeleton (40, -4, D:2) an adder skeleton (40, -1, D:2) a +0 sling a +0 dagger 9 stones a kobold skeleton (43, -28, D:2) a +0 dagger a goblin skeleton (56, -21, D:2) a +0 falchion (59, -25, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club