stipulation Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, -16, D:1) a +0 dagger (1, 1, D:1) a +0 mace (1, 4, D:1) a +0 leather armour (4, 7, D:1) 4 stones (6, 3, D:1) a +0 ring mail (6, 8, D:1) a rat corpse (skeletalised by now) (7, -31, D:1) a +0 sling (9, 2, D:1) a ball python corpse (skeletalised by now) (15, 12, D:1) a +0 ring mail (29, -33, D:1) a +0 ring mail (31, -9, D:1) a +0 spear (38, -15, D:1) a +0 hand axe (39, -30, D:1) a ball python corpse (skeletalised by now) (43, -31, D:1) a bat corpse (skeletalised by now) (44, -30, D:1) 6 poisoned darts (44, -28, D:1) a ball python corpse (skeletalised by now) (46, -30, D:1) 6 poisoned darts Level 2 of the Dungeon [Shop] Dufool's Weapon Shop a +2 double sword of holy wrath (468 gold) a +1 morningstar of freezing (170 gold) a +0 dagger of protection (52 gold) a +0 club (12 gold) the +1 long sword of War {pain, *Rage rElec rC+} (391 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 quarterstaff (48 gold) (0, 0, D:2) a +0 mace (5, -5, D:2) a +0 robe (6, 3, D:2) a +0 ring mail (21, 3, D:2) a +1 heavy mace (27, -2, D:2) a +0 dagger (40, -25, D:2) 4 stones (43, -27, D:2) a +0 club a +0 sling a goblin skeleton (45, -25, D:2) a rat skeleton (50, -25, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse a ball python corpse (6, -2, D:3) a ribbon worm corpse (8, 10, D:3) a +0 short sword a +0 leather armour (9, 10, D:3) a +0 whip of draining (unseen) (17, 13, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 14 gold pieces (1, 5, D:4) a jackal corpse (1, 6, D:4) a jackal corpse