stipulation Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 24, D:1) a hobgoblin corpse (skeletalised by now) (5, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 26, D:1) a +0 robe (9, 5, D:1) a +0 dagger (15, 15, D:1) a rat corpse (skeletalised by now) (17, 14, D:1) a +0 whip a +0 dagger a +0 short sword a +0 dagger a +0 dagger 21 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 0, D:1) a +0 ring mail (25, 3, D:1) a +0 robe (27, 3, D:1) 2 stones (31, -8, D:1) a rat skeleton (33, -7, D:1) a ball python skeleton (37, 29, D:1) a +0 ring mail (52, -8, D:1) 5 stones (52, 30, D:1) a rat corpse (skeletalised by now) (54, -1, D:1) a +0 dagger a stone (54, 13, D:1) a +0 robe (61, 30, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 15, D:2) a rat corpse (skeletalised by now) (4, 5, D:2) a rat corpse (skeletalised by now) (10, 31, D:2) a +0 club (11, 27, D:2) a +0 quarterstaff (13, -7, D:2) a +0 whip (27, -3, D:2) a +0 club (35, -3, D:2) a +0 dagger a goblin skeleton (36, -3, D:2) a +0 club a goblin skeleton an adder skeleton (38, 21, D:2) a quokka corpse (skeletalised by now) (44, 3, D:2) a +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a scroll of identify an orc corpse (12, -1, D:3) a +0 spear