stipulation Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones a kobold skeleton (3, -7, D:1) a ball python skeleton (8, -15, D:1) a +0 short sword 4 stones a kobold skeleton (13, -24, D:1) a +0 club (13, -23, D:1) a +0 mace (16, -11, D:1) a frilled lizard corpse (skeletalised by now) (16, -8, D:1) a +0 hat (16, -6, D:1) a frilled lizard skeleton (17, 10, D:1) a +0 dagger 5 stones a kobold skeleton (18, -26, D:1) a staff of earth (22, -7, D:1) a rat corpse (skeletalised by now) (26, -24, D:1) a bat corpse (skeletalised by now) (29, -5, D:1) a +0 mace a granite talisman (33, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -10, D:1) a frilled lizard corpse (skeletalised by now) (37, -14, D:1) a +2 dagger of venom (46, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 1, D:2) a +1 dagger of electrocution a goblin corpse (skeletalised by now) (9, -3, D:2) a quokka skeleton (9, 1, D:2) 5 stones (11, 21, D:2) a +0 short sword (21, -10, D:2) a +0 short sword (30, 37, D:2) a rat corpse (skeletalised by now) (31, 24, D:2) a jackal corpse (skeletalised by now) (32, -9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +1 mace of protection (8, 4, D:3) 6 poisoned darts (14, 10, D:3) a +0 club a goblin skeleton (17, -10, D:3) a +0 leather armour (20, -19, D:3) 3 silver javelins (21, 7, D:3) the +5 morningstar of Vengeance {flame, ^Contam +Blink rPois rCorr} rPois: It protects you from poison. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (28, -7, D:3) a bat skeleton (30, -18, D:3) a jackal skeleton (32, -16, D:3) a jackal skeleton (35, -12, D:3) 5 silver javelins (37, -13, D:3) a +0 whip (37, -11, D:3) a bat skeleton (51, 13, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Geliuggu's Antique Weapon Boutique a +0 rapier (92 gold) a +0 bardiche (207 gold) a +2 glaive of venom (455 gold) a +0 dagger (46 gold) a +1 sling of freezing (223 gold) a +0 mace (69 gold) a +0 whip (57 gold) [Shop] Sudo's Distillery a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) 2 potions of curing (78 gold) [Shop] Alaitouj's Distillery a potion of enlightenment (55 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of resistance (110 gold) a potion of lignification (33 gold) a potion of curing (33 gold) [Shop] Seafeir's Armour Shoppe the +1 robe of Kathenotheism {rF- Int+6} (256 gold) Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. a +0 helmet (63 gold) a +0 chain mail (63 gold) a +0 buckler (63 gold) a +0 chain mail (63 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (1120 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a +2 chain mail of fire resistance (301 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) (0, 0, D:4) 6 stones (14, 5, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, -4, D:4) 6 boomerangs (23, 2, D:4) a +0 quarterstaff (24, 7, D:4) a ball python corpse (skeletalised by now) (27, 5, D:4) 3 stones (30, 9, D:4) a quokka skeleton (35, 5, D:4) 3 stones (37, -3, D:4) a hobgoblin corpse (skeletalised by now) (39, 20, D:4) a ball python corpse (skeletalised by now) (49, 32, D:4) a hobgoblin corpse (skeletalised by now) (52, 27, D:4) a jackal skeleton (53, 38, D:4) a +0 spear a gnoll skeleton (53, 39, D:4) a +0 whip a +0 spear a gnoll skeleton (54, 28, D:4) a jackal skeleton (58, 35, D:4) a +0 scale mail (61, 28, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the +0 scale mail "Wappoth" {Rampage ^Drain +Inv SInv} SInv: It lets you see invisible. +Inv: It lets you turn invisible. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (3, 2, D:5) a +0 whip (4, 2, D:5) a +0 club a gnoll skeleton (5, -15, D:5) a +0 mace (5, 2, D:5) a +0 club a +0 flail a +0 spear 4 poisoned darts a +0 ring mail a +2 buckler a +0 spear a quokka corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, -10, D:5) a +0 ring mail (9, 11, D:5) a +0 spear (17, 8, D:5) a +0 long sword (29, 1, D:5) an iguana corpse (skeletalised by now) (35, -12, D:5) a +0 robe (39, 4, D:5) a +0 sling (42, -3, D:5) a quokka corpse (skeletalised by now) (46, -15, D:5) a +0 falchion (46, 12, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +2 heavy quarterstaff (11, -10, D:6) a +0 robe (11, 10, D:6) a stone (13, 3, D:6) a +0 chain mail (13, 4, D:6) 5 stones (13, 15, D:6) a +0 ring mail (15, 13, D:6) a book of Scorching (17, 31, D:6) a +0 buckler (21, 5, D:6) a +0 ring mail (24, -17, D:6) 5 stones (25, -19, D:6) a howler monkey corpse (skeletalised by now) (30, -15, D:6) a +0 robe (36, -27, D:6) a +0 sling (36, -23, D:6) a +0 mace (38, -8, D:6) an adder skeleton (48, 10, D:6) a +0 falchion an orc skeleton Level 7 of the Dungeon (2, 42, D:7) a +0 short sword (3, 41, D:7) a +2 mace of protection a +0 ring mail (4, 41, D:7) a +0 dagger (6, 41, D:7) a howler monkey corpse (10, 45, D:7) 5 stones the Ecumenical Temple