stipulation Level 1 of the Dungeon (0, 0, D:1) a +0 mace (13, 8, D:1) a rat skeleton (14, 8, D:1) a +0 short sword (17, 14, D:1) a frilled lizard skeleton (24, -2, D:1) a ball python skeleton (25, 1, D:1) a quokka skeleton (26, 4, D:1) a bat skeleton (27, 22, D:1) a +0 dagger (28, 17, D:1) a bat skeleton (28, 20, D:1) a ball python skeleton (28, 21, D:1) a +0 club a goblin skeleton (28, 22, D:1) a jackal skeleton (30, 18, D:1) a quokka skeleton (32, -2, D:1) a +0 leather armour (35, 24, D:1) a +0 whip (39, 28, D:1) a rat corpse (skeletalised by now) (41, 1, D:1) 4 poisoned darts (52, -13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (7, 29, D:2) 6 stones (8, 24, D:2) a +0 short sword (9, -8, D:2) a +0 long sword (10, 20, D:2) a ribbon worm corpse (13, 11, D:2) a +0 whip a kobold corpse (14, 14, D:2) a ball python corpse (20, 2, D:2) a +0 pair of gloves (21, 8, D:2) a +0 dagger