stipulation

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 mace
(13, 8, D:1)
  a rat skeleton
(14, 8, D:1)
  a +0 short sword
(17, 14, D:1)
  a frilled lizard skeleton
(24, -2, D:1)
  a ball python skeleton
(25, 1, D:1)
  a quokka skeleton
(26, 4, D:1)
  a bat skeleton
(27, 22, D:1)
  a +0 dagger
(28, 17, D:1)
  a bat skeleton
(28, 20, D:1)
  a ball python skeleton
(28, 21, D:1)
  a +0 club
  a goblin skeleton
(28, 22, D:1)
  a jackal skeleton
(30, 18, D:1)
  a quokka skeleton
(32, -2, D:1)
  a +0 leather armour
(35, 24, D:1)
  a +0 whip
(39, 28, D:1)
  a rat corpse (skeletalised by now)
(41, 1, D:1)
  4 poisoned darts
(52, -13, D:1)
  a hobgoblin corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 0, D:2)
  5 stones
(7, 29, D:2)
  6 stones
(8, 24, D:2)
  a +0 short sword
(9, -8, D:2)
  a +0 long sword
(10, 20, D:2)
  a ribbon worm corpse
(13, 11, D:2)
  a +0 whip
  a kobold corpse
(14, 14, D:2)
  a ball python corpse
(20, 2, D:2)
  a +0 pair of gloves
(21, 8, D:2)
  a +0 dagger