stipulation Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger a stone a kobold corpse (skeletalised by now) (8, 1, D:1) a +0 dagger (21, -7, D:1) a +0 hand axe (23, -2, D:1) 4 stones (30, -22, D:1) a flux talisman (33, 1, D:1) a bat corpse (skeletalised by now) (35, 10, D:1) a +0 club (36, -2, D:1) a +0 leather armour (36, 6, D:1) a +0 dagger 5 stones (38, -19, D:1) 2 stones (39, 2, D:1) a +2 whip of venom (44, -12, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (45, -15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (2, 24, D:2) a rat corpse (skeletalised by now) (4, 5, D:2) an adder skeleton (5, 4, D:2) a +0 robe (6, -1, D:2) a +0 whip (8, -3, D:2) a bat corpse (skeletalised by now) (13, 25, D:2) a bat corpse (16, 3, D:2) a +0 dagger (17, -11, D:2) a +0 short sword of venom (19, 12, D:2) a +0 club 2 stones (21, 10, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (23, 1, D:2) a hobgoblin skeleton (29, -2, D:2) a +0 falchion (30, 29, D:2) a ball python corpse (33, 6, D:2) 3 stones (34, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 21, D:2) a +0 hammer (42, 6, D:2) a +0 mace