stipulation Level 1 of the Dungeon (3, -23, D:1) 5 stones (3, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -3, D:1) a +0 mace (12, 13, D:1) a +0 leather armour (13, 6, D:1) a stone (15, -13, D:1) a +0 short sword (21, 6, D:1) a bat corpse (skeletalised by now) (22, -16, D:1) a +0 dagger 5 stones (23, -17, D:1) a +0 club (23, 7, D:1) a rat skeleton (24, -34, D:1) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (24, -17, D:1) a bat skeleton (25, -9, D:1) a +0 club (25, -7, D:1) a hobgoblin skeleton (29, -37, D:1) 6 stones (35, -16, D:1) 6 stones (42, -32, D:1) a +0 short sword a jackal skeleton (44, -33, D:1) a +0 club (44, -32, D:1) a jackal corpse Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, -18, D:2) a +0 whip (2, -3, D:2) a +0 club 4 stones a kobold corpse (5, -12, D:2) a +0 dagger a goblin corpse (6, -12, D:2) a +0 halberd