stipulation Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 2, D:1) a jackal corpse (skeletalised by now) (3, 9, D:1) a +0 dagger (4, 11, D:1) a hobgoblin skeleton (11, 10, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, 27, D:1) a rat corpse (skeletalised by now) (19, -3, D:1) a bat corpse (skeletalised by now) (19, -2, D:1) a frilled lizard skeleton (21, 1, D:1) a ball python skeleton (22, -1, D:1) a +2 heavy spear (23, -18, D:1) a rat corpse (skeletalised by now) (23, -13, D:1) a jackal skeleton (25, 6, D:1) a +0 leather armour (28, 2, D:1) 7 stones (29, -6, D:1) a human skeleton (29, -5, D:1) a human skeleton (29, 9, D:1) a human skeleton (29, 10, D:1) a human skeleton (30, -15, D:1) an adder corpse (30, -5, D:1) a human skeleton (30, 9, D:1) a human skeleton (31, -14, D:1) a +0 club (32, -17, D:1) a +0 short sword (33, 4, D:1) a beast talisman (34, -6, D:1) a human skeleton (34, -5, D:1) a human skeleton (34, 10, D:1) a human skeleton (35, -6, D:1) a human skeleton (35, 9, D:1) a human skeleton (42, -5, D:1) a ball python skeleton (45, 3, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (47, 13, D:1) a +1 rapier of electrocution (50, 15, D:1) a +0 scale mail (52, -7, D:1) a +0 short sword 3 stones (55, -21, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (6, -7, D:2) a +0 club a frilled lizard corpse (9, 6, D:2) a ball python corpse (9, 9, D:2) a +0 club a kobold corpse (10, 9, D:2) a +0 dagger an adder corpse (16, -16, D:2) a gold piece (17, -16, D:2) a +0 dagger