stipulation Level 1 of the Dungeon (2, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 11, D:1) a +0 barding a quokka corpse (skeletalised by now) (3, 22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, 21, D:1) a rat corpse (skeletalised by now) (4, 22, D:1) a +0 dagger (12, 1, D:1) a hobgoblin corpse (skeletalised by now) (12, 2, D:1) a stone a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (13, 2, D:1) a ball python corpse (skeletalised by now) (14, 26, D:1) a +0 leather armour (14, 34, D:1) a +0 club (14, 36, D:1) a hobgoblin corpse (skeletalised by now) (16, 0, D:1) a +0 plate armour (22, 12, D:1) a +0 sling (33, 15, D:1) a +0 short sword (42, -1, D:1) a rat skeleton (43, 4, D:1) a rat corpse (skeletalised by now) (43, 23, D:1) a hobgoblin skeleton (47, 12, D:1) a +0 leather armour Level 2 of the Dungeon (5, -13, D:2) a frilled lizard corpse (skeletalised by now) (9, -4, D:2) a +0 club (10, 3, D:2) a ball python corpse (skeletalised by now) (12, 22, D:2) a frilled lizard corpse (skeletalised by now) (14, 19, D:2) 5 stones (15, -13, D:2) a +0 leather armour (20, 1, D:2) a +0 dagger (22, 24, D:2) 2 curare-tipped darts (50, -11, D:2) a +0 pair of gloves Level 3 of the Dungeon