stipulation Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, -5, D:1) a +0 sling (3, -52, D:1) a +0 robe (4, -40, D:1) a +0 quarterstaff (8, -27, D:1) a +0 whip 2 stones (8, -24, D:1) a +0 short sword (9, -3, D:1) a rat skeleton (12, -49, D:1) a +0 whip 2 stones (24, -51, D:1) a +0 dagger 4 stones (24, -30, D:1) a +0 short sword (24, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (24, -24, D:1) a quokka corpse (skeletalised by now) (32, -17, D:1) a +0 robe (34, -17, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (39, -47, D:1) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (39, -30, D:1) a +0 club (39, -18, D:1) a quokka corpse (skeletalised by now) (47, -21, D:1) a bat corpse (skeletalised by now) (49, -18, D:1) a rat corpse (skeletalised by now) (49, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -17, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (0, 9, D:2) a rat corpse (1, 5, D:2) a ribbon worm corpse (2, -2, D:2) a hobgoblin corpse (5, -7, D:2) 7 stones