stipulation Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, -17, D:1) a +0 club a rat corpse (skeletalised by now) (6, -3, D:1) a jackal corpse (skeletalised by now) (7, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -13, D:1) a +0 short sword 4 stones (20, 3, D:1) a +0 ring mail (28, -32, D:1) a bat corpse (skeletalised by now) (32, -36, D:1) a +0 sling (36, -2, D:1) a jackal skeleton (45, -11, D:1) a +0 hand axe (47, -31, D:1) a +0 dagger (50, -12, D:1) a +0 dagger 3 stones (54, -6, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (2, 0, D:2) a jackal corpse (3, 16, D:2) a +0 club a goblin corpse (4, 10, D:2) a ball python corpse (7, 0, D:2) a jackal corpse (9, 22, D:2) a +0 dagger of venom (12, 12, D:2) a +0 robe (20, 2, D:2) a quokka corpse