stipulation Level 1 of the Dungeon (0, 0, D:1) 5 curare-tipped darts (4, 3, D:1) a frilled lizard corpse (skeletalised by now) (6, 10, D:1) a rat corpse (skeletalised by now) (10, -44, D:1) a ball python skeleton (13, 3, D:1) a +0 hand axe (14, -2, D:1) a +0 dagger (17, -47, D:1) a +0 dagger a kobold skeleton (19, -33, D:1) a quokka skeleton (25, 2, D:1) a +0 dagger a goblin skeleton (30, -33, D:1) a +0 short sword (36, 5, D:1) a +0 spear (42, -25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, 11, D:1) a quokka corpse (skeletalised by now) (50, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (60, -46, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, -8, D:2) a hobgoblin skeleton (11, -6, D:2) a bat skeleton (11, -4, D:2) a +0 barding (13, -13, D:2) a maw talisman (13, 9, D:2) 6 stones (13, 16, D:2) a +0 short sword (15, -19, D:2) a +0 spear (17, -19, D:2) a +0 short sword 2 stones a frilled lizard skeleton (21, 2, D:2) a rat skeleton (22, 3, D:2) a +0 dagger a goblin skeleton (22, 20, D:2) a rat skeleton (24, 22, D:2) a rat skeleton (36, 10, D:2) a +0 mace (40, -11, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (4, 0, D:3) a +0 flail (5, 6, D:3) a staff of air (unseen) (11, 4, D:3) a scroll of identify