stipulation Level 1 of the Dungeon (1, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 25, D:1) a +1 rapier of electrocution (10, 30, D:1) a frilled lizard corpse (skeletalised by now) (12, 15, D:1) a +0 short sword a kobold skeleton (13, 17, D:1) a ball python skeleton (14, 16, D:1) a +0 club (16, 18, D:1) a rat corpse (skeletalised by now) (25, 2, D:1) a ball python skeleton (38, 26, D:1) a +0 dagger a goblin skeleton (38, 27, D:1) a quokka skeleton (42, 12, D:1) a ball python corpse (skeletalised by now) (42, 14, D:1) a +0 club (43, 25, D:1) a +0 dagger (47, 10, D:1) a +0 dagger (49, 4, D:1) a +0 rapier Level 2 of the Dungeon (1, 6, D:2) a +0 pair of gloves (2, 0, D:2) a +0 club 4 stones (3, 2, D:2) a +0 dagger a goblin corpse (4, 9, D:2) a potion of invisibility (7, 11, D:2) 7 gold pieces (8, -4, D:2) a rat skeleton (11, 0, D:2) a rat corpse (24, -11, D:2) a ball python corpse (skeletalised by now) (30, 8, D:2) a +0 falchion (31, -15, D:2) an inkwell talisman (31, -3, D:2) a bat skeleton (35, -19, D:2) a +0 spear (38, -11, D:2) a rat skeleton