stipulation Level 1 of the Dungeon (0, 0, D:1) 2 stones (4, 37, D:1) a +1 vampiric dagger 5 stones (4, 39, D:1) a ball python corpse (skeletalised by now) (10, 29, D:1) a rat skeleton (11, 15, D:1) a +0 dagger a goblin skeleton (11, 30, D:1) a hobgoblin skeleton (12, 31, D:1) a +0 ring mail (15, 18, D:1) a frilled lizard skeleton (19, 37, D:1) a quokka corpse (skeletalised by now) (21, 25, D:1) a +0 leather armour (23, 23, D:1) an elf skeleton (23, 25, D:1) an elf skeleton (23, 41, D:1) a hobgoblin skeleton (39, 41, D:1) 2 poisoned darts (41, 41, D:1) a +0 dagger (41, 44, D:1) a +0 mace (41, 45, D:1) a +0 leather armour (41, 46, D:1) 13 gold pieces (42, 44, D:1) 12 gold pieces (42, 45, D:1) a +0 spear (42, 46, D:1) a potion of cancellation (43, 44, D:1) a +0 spear (43, 45, D:1) 9 gold pieces (43, 46, D:1) 17 gold pieces (44, 39, D:1) a bat skeleton (47, 38, D:1) a +0 whip a kobold skeleton (53, 14, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 2, D:2) a jackal corpse (skeletalised by now) (5, 3, D:2) a jackal corpse (skeletalised by now) (19, 18, D:2) a rat corpse (skeletalised by now) (22, 15, D:2) a hobgoblin skeleton (27, -2, D:2) a maw talisman (29, -8, D:2) a +0 whip 5 stones (33, -15, D:2) a frilled lizard corpse (skeletalised by now) (35, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, -4, D:2) a ball python skeleton (58, -6, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) the scarab talisman of Zidun {+Inv rF+ Int-5 Dex+3} [scarab talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (15, 0, D:3) an adder corpse (34, 13, D:3) a +0 trident (35, 10, D:3) a ball python corpse (38, 0, D:3) a +0 whip a +0 leather armour (41, -1, D:3) a +0 cloak (42, -2, D:3) a scroll of vulnerability