stipulation Level 1 of the Dungeon (3, 0, D:1) a +0 great sword (13, -20, D:1) a +0 dagger a rat corpse (skeletalised by now) (14, -2, D:1) a hobgoblin corpse (skeletalised by now) (16, -17, D:1) a stone (26, -12, D:1) a jackal skeleton (26, -11, D:1) a bat skeleton a jackal skeleton (26, 1, D:1) a +0 club (26, 3, D:1) a +0 rapier a kobold skeleton (26, 13, D:1) a +0 dagger (27, -12, D:1) a +0 club a goblin skeleton (29, 5, D:1) a ball python skeleton (30, 0, D:1) a dwarf skeleton (31, -4, D:1) a dwarf skeleton (32, -16, D:1) 4 stones (36, -4, D:1) a dwarf skeleton (37, -20, D:1) 5 large rocks (38, -6, D:1) 5 stones (40, -14, D:1) a dwarf skeleton (40, -2, D:1) an orb of guile (42, -18, D:1) a hobgoblin corpse (skeletalised by now) (42, -6, D:1) a dwarf skeleton (47, 13, D:1) a +0 dagger of draining (48, 14, D:1) a ball python skeleton (50, -17, D:1) a +0 dagger (50, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qemoul's Antique Armour Boutique a +0 robe (25 gold) a +0 ring mail (112 gold) a +0 helmet (126 gold) the +3 troll leather armour of Classification {Regen+ Dex+4 Slay+3} (1624 gold) Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 scale mail of positive energy (224 gold) a +0 leather armour (56 gold) the scarf of Snakes and Ladders {shadows, rElec} (672 gold) rElec: It insulates you from electricity. a +0 plate armour (504 gold) a +0 robe (25 gold) (1, 4, D:2) an adder corpse (5, 3, D:2) 8 stones (6, -2, D:2) a bat corpse (10, -4, D:2) a +0 club (11, -4, D:2) a +0 whip a +0 ring mail a +0 dagger an orc corpse (12, -22, D:2) a +0 hand axe (13, -20, D:2) a hobgoblin corpse (16, -4, D:2) a +0 dagger a +0 robe (17, -13, D:2) a +0 robe (20, -7, D:2) 11 gold pieces (21, -7, D:2) a scroll of amnesia (26, -23, D:2) the felid corpse of Natasha (skeletalised by now) (29, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now)