stipulation Level 1 of the Dungeon (5, 15, D:1) a bat corpse (skeletalised by now) (30, -5, D:1) a +0 dagger 2 stones a kobold skeleton (30, -4, D:1) a hobgoblin skeleton (31, 16, D:1) a +0 robe (35, 2, D:1) a +0 flail (37, -1, D:1) a bat skeleton (39, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, -1, D:1) a rat skeleton (44, 4, D:1) a +0 short sword a stone a kobold skeleton (49, 18, D:1) a +0 club (50, -4, D:1) 6 stones Level 2 of the Dungeon (0, 1, D:2) a hobgoblin skeleton (8, 24, D:2) a +0 dagger a +6 ring of intelligence a goblin skeleton (16, -14, D:2) an adder skeleton (21, 21, D:2) a rat skeleton (23, 27, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (24, 27, D:2) a +0 whip (25, -19, D:2) a bat skeleton (27, 23, D:2) a +0 club (40, -14, D:2) an adder corpse (skeletalised by now) (42, -13, D:2) a +0 club (56, -3, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, -8, D:3) a hobgoblin corpse (6, -10, D:3) a ribbon worm corpse (7, -15, D:3) a hobgoblin corpse (9, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, -8, D:3) a +0 shortbow a sewer (0, 0, Sewer) a frilled lizard corpse (1, 0, Sewer) a brain worm corpse (1, 1, Sewer) a frilled lizard corpse an adder corpse