stipulation Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, 22, D:1) a quokka corpse (skeletalised by now) (6, 25, D:1) a +0 robe (15, 21, D:1) 7 stones (16, 9, D:1) a ball python corpse (skeletalised by now) (17, -10, D:1) a +0 club (17, 7, D:1) 6 stones (20, -9, D:1) a +0 club (21, 26, D:1) a +0 club (22, -14, D:1) a +0 club (27, -7, D:1) a +0 chain mail a +0 robe (33, 28, D:1) a quokka skeleton (34, 4, D:1) 3 javelins (38, 23, D:1) a +0 cloak (52, 20, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 18, D:2) a +0 sling (3, 25, D:2) a +0 scale mail (6, -24, D:2) a rat corpse (skeletalised by now) (12, -36, D:2) a +0 short sword a kobold corpse (skeletalised by now) (13, -32, D:2) a blade talisman (13, -30, D:2) a bat corpse (skeletalised by now) (18, -14, D:2) a +0 club 4 stones a kobold skeleton (21, -17, D:2) a hobgoblin corpse (skeletalised by now) (22, -19, D:2) a +0 dagger a +0 sling (22, -18, D:2) a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (23, -17, D:2) a +0 club (25, -34, D:2) the quill talisman of Zourph {rPois rF++ rC- Dex-5} [quill talisman] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex-5: It affects your dexterity (-5). (26, -13, D:2) 6 stones (41, 2, D:2) a rat corpse (skeletalised by now) (42, -29, D:2) a quokka corpse (skeletalised by now) (42, -27, D:2) a +0 dagger a +0 dagger 3 stones a kobold corpse (skeletalised by now) (44, -27, D:2) an adder corpse (skeletalised by now) (45, -30, D:2) a +0 club (47, -34, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (47, -33, D:2) a rat corpse (skeletalised by now) (47, -20, D:2) a +0 short sword (47, 15, D:2) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (48, -29, D:2) a bat corpse (skeletalised by now) (48, -23, D:2) a quokka corpse (skeletalised by now) (48, -22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (56, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (59, -24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 0, D:3) a scroll of vulnerability (7, 4, D:3) a potion of heal wounds (8, 1, D:3) a rat corpse (skeletalised by now) (9, 0, D:3) a river rat corpse (skeletalised by now) (9, 1, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, -13, Sewer) a rat skeleton (12, -12, Sewer) a rat corpse (skeletalised by now) (22, -19, Sewer) a rat corpse (skeletalised by now) (26, 1, Sewer) a ball python corpse (27, 1, Sewer) an adder corpse (35, 3, Sewer) a rat corpse (35, 4, Sewer) a rat corpse (40, -9, Sewer) a ball python corpse (40, -7, Sewer) a frilled lizard corpse