stipulation Level 1 of the Dungeon (2, -6, D:1) a frilled lizard corpse (skeletalised by now) (19, 1, D:1) 3 poisoned darts (21, -10, D:1) a +0 robe (27, 4, D:1) a +0 dagger (37, 0, D:1) a +0 club (39, -6, D:1) a +0 dagger 3 stones (39, 14, D:1) a jackal skeleton (39, 15, D:1) a jackal skeleton (39, 16, D:1) a jackal skeleton a jackal skeleton (39, 18, D:1) a jackal skeleton (40, 30, D:1) a +0 leather armour (42, 16, D:1) 2 flux baubles (49, -5, D:1) a +0 barding (49, 11, D:1) a +0 club (51, 1, D:1) a bat corpse (skeletalised by now) (55, 12, D:1) a +0 hand axe Level 2 of the Dungeon (1, -4, D:2) a +0 club a goblin skeleton (13, 19, D:2) a +0 hammer (18, -9, D:2) a +0 robe (19, 2, D:2) a +0 club (24, -14, D:2) a jackal skeleton (24, -13, D:2) a jackal skeleton (24, 1, D:2) a +0 dagger a +0 sling (25, -13, D:2) the felid skeleton of Natasha (27, -16, D:2) an inkwell talisman (29, -9, D:2) 6 stones (33, -10, D:2) the felid skeleton of Natasha (36, -21, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (37, -23, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (37, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -21, D:2) a +0 club a +0 whip a +0 animal skin a +0 helmet (40, -19, D:2) a +3 dagger of holy wrath a +0 robe (41, -3, D:2) a frilled lizard corpse (skeletalised by now) (43, -21, D:2) a +0 robe (45, -8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 stones (5, 28, D:3) a bat corpse (skeletalised by now) (7, 5, D:3) a +0 dagger (8, 2, D:3) a +0 club (9, 2, D:3) a +0 whip a +0 chain mail (9, 4, D:3) a +0 hand axe (13, 8, D:3) a bat corpse (skeletalised by now) (16, 26, D:3) a +2 spear of distortion (21, 31, D:3) 2 poisoned darts (30, 6, D:3) a ball python corpse (skeletalised by now) (32, 6, D:3) a +0 long sword (36, 12, D:3) 5 stones (39, 10, D:3) a +0 hand axe (39, 17, D:3) a rat corpse (skeletalised by now) (45, 43, D:3) a +0 flail (46, 7, D:3) a +0 pair of gloves (46, 43, D:3) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 35, D:3) a staff of earth Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (6, -10, D:4) a +0 dagger (6, -9, D:4) 4 stones a +0 whip an orc skeleton (6, -8, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 flail an orc skeleton (9, -36, D:4) an adder skeleton (9, -2, D:4) a +0 robe (13, -38, D:4) a +0 club (14, 6, D:4) an adder corpse (skeletalised by now) (15, 6, D:4) a +0 dagger (17, 11, D:4) a +0 whip (19, 11, D:4) a +0 dagger (19, 15, D:4) an adder corpse (skeletalised by now) (21, -23, D:4) a quokka corpse (23, -7, D:4) a +0 club (23, 6, D:4) a +0 spear (26, 8, D:4) a staff of fire (27, 10, D:4) a +0 spear a gnoll corpse (skeletalised by now) (28, -35, D:4) a +0 dagger (29, 0, D:4) a scorpion corpse (29, 10, D:4) a +0 spear a +0 long sword a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, -36, D:4) a +0 whip a kobold skeleton (30, -7, D:4) a black bear skeleton (31, 10, D:4) a +0 flail a gnoll corpse (skeletalised by now) (32, 1, D:4) 4 large rocks (32, 2, D:4) a ball python skeleton (32, 10, D:4) a +0 whip a gnoll corpse (skeletalised by now) (36, -32, D:4) 3 stones a +0 dagger (37, -31, D:4) a +0 hand axe a +0 dagger a kobold skeleton (37, -30, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 robe a +0 dagger a +0 flail an orc skeleton a hound skeleton (45, -4, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (4, -1, D:5) 7 gold pieces (6, -3, D:5) a +0 pair of gloves (9, 6, D:5) 10 gold pieces (11, 3, D:5) 8 gold pieces (13, 9, D:5) a +0 robe (14, 7, D:5) 2 datura-tipped darts (15, 2, D:5) 15 gold pieces