stipulation Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -6, D:1) a rat corpse (skeletalised by now) (2, 2, D:1) a ball python corpse (skeletalised by now) (11, -8, D:1) a quokka corpse (skeletalised by now) (17, 6, D:1) a +0 spear a bat corpse (skeletalised by now) (18, 4, D:1) a +1 dagger of venom a +0 dagger a kobold skeleton (19, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -4, D:1) a rat skeleton (22, 19, D:1) a rat corpse (skeletalised by now) (25, -6, D:1) a quokka skeleton (25, 19, D:1) a +0 dagger (27, 15, D:1) 5 stones (29, 23, D:1) a jackal corpse (skeletalised by now) (30, 17, D:1) 2 flux baubles (33, 14, D:1) a +0 short sword (36, 7, D:1) a bat skeleton (37, 10, D:1) a rat skeleton (37, 13, D:1) a bat skeleton (37, 23, D:1) a jackal skeleton (38, 22, D:1) a jackal skeleton a jackal skeleton (39, -9, D:1) a stone a rat skeleton (40, 13, D:1) a +0 robe (41, 15, D:1) a +0 whip (42, 12, D:1) 6 stones (43, 10, D:1) a +0 scale mail (43, 14, D:1) a +0 ring mail (45, -1, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (5, 4, D:2) an adder corpse (5, 5, D:2) a +2 dagger of freezing (6, -1, D:2) a scroll of identify (6, 4, D:2) a rat corpse (7, -5, D:2) a +0 dagger (7, -3, D:2) a +0 dagger a goblin corpse (9, -5, D:2) 3 scrolls of enchant weapon (9, 0, D:2) a +0 ring mail (9, 1, D:2) a +0 mace (11, -8, D:2) a +0 rapier