stipulation Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 1, D:1) a jackal skeleton a jackal skeleton (6, 10, D:1) a jackal skeleton (7, 11, D:1) a jackal skeleton (9, 25, D:1) a +0 club a +0 club a goblin skeleton (9, 26, D:1) a +0 dagger (9, 27, D:1) a rat corpse (skeletalised by now) (10, 1, D:1) a +6 ring of intelligence a +0 robe (13, 10, D:1) a +0 hand axe (23, 6, D:1) a +0 short sword a kobold skeleton (24, 6, D:1) a +0 club a kobold skeleton (26, 5, D:1) a +0 robe (31, -6, D:1) a +0 spear of flaming (31, 42, D:1) a rat corpse (skeletalised by now) (34, 13, D:1) a hobgoblin skeleton (34, 36, D:1) a +0 short sword (35, 31, D:1) a +0 whip (43, 36, D:1) a +0 dagger a goblin skeleton (45, 4, D:1) a +0 spear (49, 31, D:1) a giant cockroach corpse (59, 27, D:1) a +0 dagger Level 2 of the Dungeon (3, 3, D:2) a +0 dagger (6, 3, D:2) a +0 whip a gnoll corpse