stipulation Level 1 of the Dungeon (5, -3, D:1) a +0 whip a stone (8, -5, D:1) a quokka skeleton (16, -1, D:1) a hobgoblin skeleton (28, 0, D:1) a ball python corpse (skeletalised by now) (29, 16, D:1) a +0 spear (30, 29, D:1) a +0 tower shield (33, 14, D:1) a bat skeleton (34, 40, D:1) a +0 dagger of holy wrath a goblin corpse (skeletalised by now) (35, 33, D:1) a +0 club (37, 0, D:1) a bat corpse (skeletalised by now) (39, 23, D:1) a +1 short sword of protection a kobold corpse (skeletalised by now) (40, 8, D:1) a +0 ring mail (50, -4, D:1) a +0 robe (52, 37, D:1) a +0 scale mail Level 2 of the Dungeon (0, 1, D:2) a +0 chain mail (7, 6, D:2) a +0 club (17, -3, D:2) a +0 short sword (24, 1, D:2) a +0 dagger (27, 8, D:2) 4 stones (28, 1, D:2) 9 stones (31, 15, D:2) a bat corpse (skeletalised by now) (33, -2, D:2) a +0 short sword (38, -11, D:2) a +0 club a kobold skeleton (40, 21, D:2) a +0 leather armour (42, 9, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 10, D:2) a hobgoblin corpse (skeletalised by now) (50, 3, D:2) 3 boomerangs (51, 1, D:2) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) (59, -5, D:2) 6 stones Level 3 of the Dungeon (6, 7, D:3) a +0 leather armour