stipulation Level 1 of the Dungeon (3, 8, D:1) a +0 short sword (13, -1, D:1) a +0 hand axe (19, -32, D:1) a +0 dagger (19, -19, D:1) a +0 dagger a goblin skeleton (20, 9, D:1) a +0 dagger a +0 robe a hobgoblin skeleton (21, -33, D:1) a +0 dagger a jackal skeleton a hobgoblin skeleton (21, -27, D:1) a +0 dagger (21, -26, D:1) a frilled lizard skeleton (24, 12, D:1) an orb of mayhem (25, -37, D:1) a +0 robe (25, -29, D:1) a +0 sling (25, -26, D:1) a +0 dagger (26, 12, D:1) a +0 hand axe (32, 13, D:1) 4 boomerangs (47, -20, D:1) a +0 hand axe a bat corpse (skeletalised by now) (50, -3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, 1, D:2) a +0 club (2, 26, D:2) a +0 kite shield (16, 6, D:2) a bat skeleton (16, 16, D:2) a +0 club (18, 9, D:2) a +0 whip (18, 17, D:2) a +0 club a +0 sling (20, -5, D:2) a +0 rapier (27, 13, D:2) a +0 plate armour (29, 31, D:2) a rat skeleton (45, 48, D:2) a rat skeleton (47, 10, D:2) a blade talisman (48, 7, D:2) 2 darts of disjunction (49, 2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 gold pieces (2, 3, D:3) 15 gold pieces (3, 4, D:3) a +0 club 3 poisoned darts (6, 1, D:3) an adder corpse (8, 1, D:3) a potion of ambrosia (8, 3, D:3) a bat corpse (9, 2, D:3) a +0 club a +0 leather armour a +0 club an orc corpse (10, 2, D:3) a +0 dagger a +0 trident (10, 3, D:3) an adder corpse (11, 3, D:3) a +0 short sword a +0 ring mail a +0 club a quokka corpse an orc corpse (12, 3, D:3) a +0 club a +0 short sword