stipulation Level 1 of the Dungeon (0, 0, D:1) 6 large rocks (0, 1, D:1) a +0 ring mail (12, -6, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (12, 5, D:1) a ball python skeleton (16, 18, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (17, 5, D:1) a +0 club a goblin skeleton (22, 9, D:1) 6 stones (22, 12, D:1) a +0 club a goblin skeleton (24, 8, D:1) a quokka skeleton (25, 9, D:1) a +0 dagger (37, 14, D:1) a +0 club (39, 17, D:1) 4 curare-tipped darts (40, 15, D:1) a +0 club (40, 16, D:1) a medusa talisman (41, -7, D:1) a hobgoblin corpse (skeletalised by now) (42, -7, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (43, -7, D:1) a +0 short sword (44, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -8, D:1) a +0 leather armour (48, 1, D:1) 2 flux baubles (50, 13, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (51, -6, D:1) a +0 short sword (52, 8, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Rotyth's Antique Armour Boutique a +1 pair of boots of stealth (445 gold) a +0 chain mail (162 gold) a +0 robe (24 gold) a +0 cloak (121 gold) a +0 leather armour (54 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (729 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a +0 scale mail (108 gold) a +0 leather armour (54 gold) (1, -27, D:2) a +0 sling (13, -17, D:2) a +0 dagger of venom (14, -17, D:2) a +0 club a ball python skeleton (14, 0, D:2) a +0 dagger 4 stones (29, -51, D:2) a +0 ring mail (31, -31, D:2) a +0 mace (42, -27, D:2) 8 stones (53, -13, D:2) an adder corpse (skeletalised by now) (56, -43, D:2) a +0 war axe (56, -8, D:2) a +0 morningstar (56, -4, D:2) the +1 spear of Qyciom {protect, ^Fragile rPois rCorr} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Level 3 of the Dungeon (5, -8, D:3) a +0 robe (8, -3, D:3) a hobgoblin corpse (21, -3, D:3) a hobgoblin corpse (24, -3, D:3) a +0 dagger