stipulation Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, 0, D:1) a +0 whip a kobold skeleton (4, 0, D:1) a +0 club a +0 club a goblin skeleton (6, 20, D:1) a +0 ring mail (12, 19, D:1) a +0 club a goblin skeleton (12, 27, D:1) a +0 short sword a kobold skeleton (12, 32, D:1) a +0 sling (13, -21, D:1) a +0 dagger (14, 21, D:1) a +0 club (15, 5, D:1) 6 boomerangs (16, -7, D:1) 9 stones (19, -5, D:1) a rat skeleton (20, 1, D:1) a +0 dagger a kobold skeleton (21, -22, D:1) a quokka skeleton (21, 35, D:1) a scarab talisman (22, -6, D:1) a bat skeleton (26, 26, D:1) a hobgoblin skeleton (26, 27, D:1) a +0 whip a stone (27, -9, D:1) a bat skeleton (28, -17, D:1) a +2 dagger of draining (32, 13, D:1) a +0 whip a kobold skeleton (33, 14, D:1) a frilled lizard skeleton (36, -9, D:1) a rat skeleton (43, 7, D:1) a +0 mace (44, 9, D:1) a bat skeleton Level 2 of the Dungeon (7, 1, D:2) a +0 dagger (9, 20, D:2) a +0 club a kobold corpse (skeletalised by now) (11, -20, D:2) a ball python corpse (11, -7, D:2) a frilled lizard corpse (11, -5, D:2) a rat corpse (11, 27, D:2) 6 stones (13, 11, D:2) a +0 dagger (18, 4, D:2) a +0 robe (21, 32, D:2) an adder corpse (skeletalised by now) (31, -18, D:2) a +0 hand axe (34, 15, D:2) an adder corpse (skeletalised by now) (39, -17, D:2) 4 gold pieces