stipulation Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 9, D:1) a +0 whip (3, 0, D:1) a +0 leather armour (5, -5, D:1) 2 stones (6, -7, D:1) a +0 hand axe (13, -28, D:1) a frilled lizard skeleton (17, 8, D:1) a +3 spear (21, 8, D:1) a quokka skeleton (38, 5, D:1) a +0 dagger a kobold skeleton (38, 6, D:1) a hobgoblin skeleton (45, 0, D:1) a jackal skeleton Level 2 of the Dungeon (2, -11, D:2) a jackal corpse (skeletalised by now) (14, -7, D:2) a hobgoblin corpse (skeletalised by now) (14, -4, D:2) a +0 hand axe 4 stones (17, -1, D:2) a +0 club (24, 11, D:2) a +0 leather armour (27, 12, D:2) a hobgoblin corpse (skeletalised by now) (28, -1, D:2) a +0 short sword (32, 20, D:2) 6 boomerangs (34, 15, D:2) a +0 ring mail (35, 18, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (38, -15, D:2) a +2 pair of boots (38, -9, D:2) a medusa talisman (39, 35, D:2) a quill talisman (40, -6, D:2) a +0 whip (43, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 heavy flail a gnoll corpse (0, 2, D:3) a +0 club (1, 7, D:3) a +0 robe (7, -11, D:3) a +0 quarterstaff (11, -14, D:3) the +4 sling of Courage {speed, +Blink rElec Will+} +Blink: It lets you blink. rElec: It insulates you from electricity. Will+: It increases your willpower. (12, -14, D:3) a +0 hand axe a +0 leather armour an orc corpse (12, -11, D:3) a +0 hand axe (13, -10, D:3) a +0 short sword (14, -10, D:3) a +0 trident a +0 leather armour (28, -35, D:3) a +0 sling