stipulation Level 1 of the Dungeon (5, 0, D:1) a ball python corpse (skeletalised by now) (5, 1, D:1) a jackal corpse (skeletalised by now) (6, -2, D:1) a +0 short sword (7, 21, D:1) 4 stones (8, 22, D:1) a quokka corpse (skeletalised by now) (9, 10, D:1) a +4 dagger (9, 20, D:1) 5 poisoned darts (14, 4, D:1) a +0 plate armour (14, 10, D:1) a +0 ring mail (14, 15, D:1) a ball python corpse (skeletalised by now) (16, -8, D:1) a +0 short sword (16, -1, D:1) a rat corpse (skeletalised by now) (21, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 24, D:1) a +0 club (27, -8, D:1) a +0 dagger (30, -3, D:1) a stone (31, 11, D:1) a +0 sling (33, -3, D:1) a +0 dagger (34, 28, D:1) 5 stones (46, 19, D:1) a +0 short sword (47, 5, D:1) a +0 dagger a kobold skeleton a hobgoblin skeleton (63, 5, D:1) a +3 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (0, 10, D:2) a rat corpse (4, 3, D:2) a +0 hand axe (5, -21, D:2) a medusa talisman (7, -21, D:2) a +0 robe (7, 7, D:2) a +0 mace (10, -18, D:2) a +2 dagger of holy wrath (11, -17, D:2) a +0 club a goblin corpse (12, 13, D:2) a ball python corpse (14, 13, D:2) a potion of attraction