stipulation Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton a quokka skeleton (0, 39, D:1) a +0 leather armour (1, 0, D:1) a hobgoblin skeleton (7, 40, D:1) a rat corpse (skeletalised by now) (9, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 5, D:1) a +0 scale mail (14, 41, D:1) a +0 short sword (15, 5, D:1) a +0 mace (17, 28, D:1) a rat corpse (skeletalised by now) (21, -4, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (21, 35, D:1) a rat skeleton (24, -2, D:1) 7 stones (24, 21, D:1) a +0 dagger a goblin skeleton (32, 4, D:1) a bat skeleton (38, 37, D:1) a +0 flail (38, 40, D:1) a +0 leather armour (39, 5, D:1) a +0 ring mail (48, 3, D:1) a +0 ring mail (49, 38, D:1) a bat corpse (skeletalised by now) (58, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (21, 20, D:2) an adder skeleton (23, 6, D:2) a hobgoblin skeleton (24, -17, D:2) a +0 dagger (35, 6, D:2) a +0 barding (37, -13, D:2) a +0 club (42, -17, D:2) a +0 dagger (46, -22, D:2) a hobgoblin corpse (skeletalised by now) (49, -3, D:2) a +0 leather armour (56, -9, D:2) an adder corpse (skeletalised by now) (62, 13, D:2) a +0 leather armour Level 3 of the Dungeon (7, 7, D:3) a rat corpse (43, -18, D:3) an adder corpse (45, -15, D:3) an adder corpse