stipulation Level 1 of the Dungeon (3, -9, D:1) a hobgoblin corpse (skeletalised by now) (14, -38, D:1) 6 stones (15, 1, D:1) a +0 ring mail (30, -15, D:1) 4 javelins (30, -1, D:1) a +0 club (32, -18, D:1) a +0 hand axe (36, -31, D:1) a +1 short sword of draining (40, -36, D:1) a +0 robe (43, -30, D:1) a +0 club (47, -36, D:1) a +0 cloak (47, -19, D:1) a +0 leather armour (48, -26, D:1) 3 stones Level 2 of the Dungeon (3, -4, D:2) a ball python corpse (skeletalised by now) (20, -8, D:2) a +0 dagger (21, -8, D:2) a hobgoblin corpse (24, -4, D:2) a +0 dagger a kobold corpse (27, 6, D:2) a +0 hand axe (32, -8, D:2) a giant cockroach corpse (37, -13, D:2) a +0 club (41, 4, D:2) a rat corpse (43, -16, D:2) an adder corpse (46, -8, D:2) a bat corpse (48, -24, D:2) a frilled lizard corpse (54, -20, D:2) the +5 short sword "Zygh" {speed, rElec rC- Str+3} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3).