stipulation Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, -7, D:1) a +0 hand axe (10, 10, D:1) a +0 club (16, 23, D:1) a +0 short sword (17, 22, D:1) a ball python corpse (skeletalised by now) (20, 3, D:1) a +0 chain mail (21, 19, D:1) a +0 dagger a stone a +0 dagger a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (22, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -6, D:1) a frilled lizard corpse (skeletalised by now) (38, -10, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (0, 1, D:2) a rat skeleton (0, 3, D:2) a jackal skeleton a jackal skeleton (1, 1, D:2) a +3 dagger of pain (2, 1, D:2) a +0 short sword a +0 dagger an adder skeleton (19, 10, D:2) a ball python skeleton (27, -19, D:2) a +0 club (27, 10, D:2) a +0 dagger a kobold skeleton (29, -19, D:2) a +0 leather armour (29, -4, D:2) a +0 club (30, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, -4, D:2) a +0 whip (39, -5, D:2) an inkwell talisman (39, 11, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, -2, D:3) a +0 club (15, -6, D:3) 9 stones (17, -9, D:3) a rat corpse (18, -7, D:3) a +0 club a +0 sling a goblin corpse