stipulation Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 1, D:1) an inkwell talisman (5, 12, D:1) a quokka corpse (skeletalised by now) (6, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 6, D:1) 6 poisoned darts (8, 4, D:1) a hobgoblin corpse (skeletalised by now) (10, 4, D:1) a +0 ring mail (17, -11, D:1) 4 large rocks (18, 8, D:1) a +0 dagger (19, -3, D:1) a +0 whip 3 stones a hobgoblin skeleton a kobold skeleton (20, -3, D:1) a quokka skeleton (21, -4, D:1) a +3 dagger of electrocution a stone (24, 12, D:1) a ball python skeleton (24, 23, D:1) a hobgoblin corpse (skeletalised by now) (25, -1, D:1) a +0 club a goblin skeleton (25, 12, D:1) a frilled lizard skeleton (26, 2, D:1) a +0 club (26, 12, D:1) a +0 dagger a +0 club a goblin skeleton (27, 12, D:1) a quokka corpse (skeletalised by now) (30, -8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, -14, D:2) a +0 falchion (11, -6, D:2) a +0 short sword 4 stones (13, -7, D:2) a +0 whip 3 stones (14, -20, D:2) 8 stones (23, -18, D:2) a quokka corpse (skeletalised by now) (25, 0, D:2) a bat corpse (36, -21, D:2) a potion of haste (37, -27, D:2) a potion of lignification (40, -24, D:2) a +0 whip a gnoll corpse (40, -23, D:2) a +0 dagger a +0 flail a goblin corpse a gnoll corpse (42, -20, D:2) a +0 short sword