stipulation Level 1 of the Dungeon (3, 6, D:1) a frilled lizard skeleton (6, -1, D:1) a stone (8, -1, D:1) a +0 dagger (10, 0, D:1) a bat skeleton (17, 2, D:1) a ball python skeleton (25, -8, D:1) a +0 helmet (28, -6, D:1) a hobgoblin corpse (skeletalised by now) (30, -6, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (32, 33, D:1) a +0 sling (37, 2, D:1) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (46, 7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a medusa talisman (3, 21, D:2) a +0 ring mail (4, 25, D:2) a +0 hand axe (10, 22, D:2) a +0 pair of gloves (12, -6, D:2) a quokka skeleton (12, -5, D:2) a quokka skeleton (12, 2, D:2) a frilled lizard corpse (skeletalised by now) (13, 24, D:2) a +0 trident (16, 12, D:2) a +2 whip of venom (16, 24, D:2) an adder skeleton (17, 4, D:2) a +0 helmet (20, 21, D:2) a bat skeleton (22, 19, D:2) a +0 ring mail (25, -8, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (27, 21, D:2) a +0 flail (31, -4, D:2) a +0 sling (33, 11, D:2) a +0 barding (34, 14, D:2) a +0 short sword a +0 chain mail the human skeleton of Terence (45, 3, D:2) a +0 ring mail (46, 13, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (3, 0, D:3) a +0 trident (4, 0, D:3) a +0 dagger an orc corpse (10, -9, D:3) 9 stones (11, -21, D:3) a +0 dagger 2 stones