stonecrops Level 1 of the Dungeon (15, 6, D:1) a +0 hand axe (15, 8, D:1) a frilled lizard skeleton (16, 15, D:1) a +0 ring mail (19, 7, D:1) a +0 club (20, 3, D:1) a +0 flail (20, 5, D:1) a bat skeleton (28, 4, D:1) a +0 dagger a goblin skeleton (29, 4, D:1) a bat skeleton (36, 4, D:1) a rat skeleton (36, 5, D:1) a +3 hand axe of electrocution (37, 36, D:1) a +0 whip (39, 31, D:1) a +0 leather armour (41, 33, D:1) a bat skeleton (42, 35, D:1) a hobgoblin skeleton (48, 31, D:1) a ball python skeleton (48, 39, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 21, D:2) a +0 whip (2, 37, D:2) a +0 ring mail (4, 37, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (9, -2, D:2) a rat corpse (skeletalised by now) (11, 34, D:2) a +0 whip (15, -3, D:2) an adder corpse (skeletalised by now) (23, 31, D:2) a +0 mace (25, 3, D:2) a +0 short sword (25, 32, D:2) an adder skeleton (26, 30, D:2) a +0 hand axe (36, -14, D:2) a +0 hand axe (38, 31, D:2) a bat corpse (skeletalised by now) (43, -2, D:2) a +0 leather armour Level 3 of the Dungeon (2, 0, D:3) a +0 leather armour (6, 15, D:3) a +0 hand axe (16, 17, D:3) a +0 shortbow a centaur skeleton (32, 28, D:3) a +0 hand axe (32, 43, D:3) a +0 dagger a goblin corpse (skeletalised by now) (34, 5, D:3) an adder corpse (skeletalised by now) (35, 24, D:3) a +0 dagger (43, 32, D:3) a jackal corpse (skeletalised by now) (50, 2, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (1, 23, D:4) a +0 short sword a +0 club an orc corpse (skeletalised by now) (1, 25, D:4) a +0 ring mail (19, 25, D:4) a +0 long sword (26, 27, D:4) a +0 dagger (27, 25, D:4) a +0 spear a +0 spear a gnoll skeleton (27, 26, D:4) a +0 club (28, 25, D:4) an adder skeleton (28, 26, D:4) a +0 spear (30, 9, D:4) an adder skeleton (30, 22, D:4) a ball python corpse (skeletalised by now) (34, -16, D:4) a +0 falchion a +0 dagger a +0 scale mail (35, -15, D:4) a +0 flail an orc corpse (skeletalised by now) (56, 1, D:4) a +0 hand axe (58, -23, D:4) a +0 leather armour (60, -13, D:4) a +4 spear Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, -21, D:5) a +0 trident (5, 11, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (12, 7, D:5) a +0 sling (12, 15, D:5) a +1 vampiric spear (13, -22, D:5) a +0 short sword a +0 whip (14, -23, D:5) a +0 ring mail a +0 club an orc skeleton (15, -25, D:5) a +0 flail an orc corpse (skeletalised by now) (16, -24, D:5) a +0 whip an orc corpse (skeletalised by now) (17, -25, D:5) a +0 dagger a +0 leather armour (19, -25, D:5) an adder corpse (skeletalised by now) (20, -20, D:5) a +0 robe a +0 dagger (26, 9, D:5) the +9 short sword "Grim" {devious, rElec rC- rCorr Dex+3} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (27, -8, D:5) a hound corpse (skeletalised by now) (30, -10, D:5) a +0 dagger (40, -4, D:5) a +0 hand axe a +0 leather armour (43, -11, D:5) a +0 hand axe a +0 scale mail (44, -9, D:5) a +0 scale mail (45, 1, D:5) a +0 spear of flaming a +0 ring mail a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (1, 0, D:6) a +0 ring mail (2, 7, D:6) a bullfrog corpse (skeletalised by now) (6, -24, D:6) a +0 club a +0 short sword a +0 short sword 2 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, -24, D:6) a +0 short sword a stone a +0 whip (10, -8, D:6) a hound skeleton (14, 5, D:6) a +0 mace a +0 chain mail a +0 shortbow (16, 5, D:6) a +0 whip of freezing a +0 robe (19, -9, D:6) a bullfrog corpse (skeletalised by now) (27, -13, D:6) a +0 quarterstaff (33, -2, D:6) a +0 hand axe an orc corpse (skeletalised by now) (34, -15, D:6) a +0 long sword (36, -7, D:6) a +0 scale mail (44, -18, D:6) a +0 quarterstaff (44, 7, D:6) a +0 arbalest (49, 7, D:6) a +0 flail of protection (60, -4, D:6) a +0 giant club (62, 1, D:6) a +0 short sword Level 7 of the Dungeon (9, -28, D:7) a +0 war axe (11, 11, D:7) the quill talisman "Etur" {+Blink rF+ SInv} [quill talisman] +Blink: It lets you blink. rF+: It protects you from fire. SInv: It lets you see invisible. (14, -15, D:7) a +0 ring mail (14, 2, D:7) a +0 dagger (20, -28, D:7) a +0 robe (24, -10, D:7) a +0 dagger a kobold skeleton (24, -8, D:7) a +0 dagger a curare-tipped dart a kobold skeleton (25, -10, D:7) a +0 dagger 5 stones (25, -9, D:7) a +2 dagger of venom 5 stones a kobold skeleton (25, -8, D:7) a +0 club a +0 sling a +0 short sword 7 stones a kobold skeleton a kobold skeleton (32, -19, D:7) a +0 war axe (35, -40, D:7) a +0 giant club an ogre corpse (skeletalised by now) (36, 7, D:7) a +0 short sword a +0 leather armour a +0 flail a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 7, D:7) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (38, -16, D:7) a black bear skeleton (38, 7, D:7) a +0 whip a +0 hand axe a +0 scale mail a +0 whip an orc corpse (skeletalised by now) (39, 8, D:7) a +0 halberd (41, 12, D:7) a +0 spear (45, -29, D:7) a +0 cloak (50, 2, D:7) a +0 scimitar (58, -7, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a yak skeleton (0, 2, D:8) a yak skeleton (1, 2, D:8) a +2 quarterstaff of speed a +0 sling a +0 ring mail the human skeleton of Joseph a yak skeleton (2, 4, D:8) a water moccasin skeleton (3, -14, D:8) a +0 robe (3, 14, D:8) a +0 trident 2 curare-tipped darts an orc skeleton (5, 7, D:8) a +0 great sword a +0 robe (5, 8, D:8) a +0 dagger a +0 robe a +1 spear a +0 robe (7, 8, D:8) a +0 heavy morningstar a +4 whip of freezing a +0 robe (8, 8, D:8) a +0 morningstar a +0 robe (9, 13, D:8) a +0 war axe (9, 24, D:8) a +0 chain mail (13, 36, D:8) a +0 club a +0 leather armour (13, 37, D:8) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour an orc skeleton (23, 6, D:8) a +0 scimitar a +0 robe (26, 11, D:8) a +0 robe (27, -12, D:8) a +0 robe (27, -11, D:8) a +0 war axe a +0 robe (27, -10, D:8) a +0 war axe a +0 robe a +4 halberd a +0 robe (27, 11, D:8) a +5 flail a +0 robe (28, -9, D:8) a +3 halberd a +0 robe (30, 20, D:8) a +1 ring mail of fire resistance (32, 21, D:8) 4 curare-tipped darts (33, 17, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (39, 31, D:8) a water moccasin skeleton (43, 24, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (44, 5, D:8) a +0 war axe (46, 5, D:8) a +0 rapier (51, 16, D:8) a +5 long sword a +0 robe (51, 17, D:8) a +0 falchion a +0 robe (51, 19, D:8) a +0 battleaxe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a yak corpse (1, 1, D:9) a yak corpse (2, 0, D:9) a yak corpse (2, 1, D:9) a yak corpse (16, -20, D:9) a +0 dagger a +0 robe a human corpse (18, -25, D:9) 2 potions of lignification the Ecumenical Temple