stonecrops Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, -12, D:1) a bat skeleton (6, 3, D:1) a +0 club (7, 11, D:1) a +0 club (13, -10, D:1) a quokka skeleton (13, 16, D:1) a +0 helmet (15, -27, D:1) a +0 ring mail (17, -5, D:1) a +0 helmet a +0 leather armour (25, -18, D:1) a bat corpse (skeletalised by now) (28, 1, D:1) a frilled lizard skeleton (29, -10, D:1) a quokka corpse (skeletalised by now) (44, -23, D:1) a rat corpse (skeletalised by now) (45, -14, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (45, -3, D:1) a +0 sling (49, -16, D:1) a +0 robe Level 2 of the Dungeon (3, 18, D:2) a ball python skeleton (8, -15, D:2) a quokka skeleton (25, -1, D:2) a +0 dagger (33, 17, D:2) a +0 mace (36, 1, D:2) a jackal skeleton a hobgoblin skeleton (36, 2, D:2) a jackal skeleton (44, -22, D:2) a medusa talisman (48, 18, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (54, -15, D:2) a frilled lizard corpse (skeletalised by now) (56, 16, D:2) a +0 dagger (58, -22, D:2) the +1 robe of the Wilderness {Fly rF++ Dex-3 SInv} Fly: It grants you flight. rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a maw talisman (3, -20, D:3) a +0 hand axe a +0 ring mail an orc corpse (4, -23, D:3) a +0 dagger (10, -6, D:3) a +0 dagger 2 boomerangs a +0 leather armour (10, -5, D:3) a +0 club a +0 mace a +3 leather armour a +0 club an orc skeleton an orc skeleton (20, -14, D:3) an adder corpse (skeletalised by now) (28, -11, D:3) a +0 dagger (34, 24, D:3) a +0 dagger an orc corpse (34, 25, D:3) a +0 club an orc corpse (35, -11, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 1, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 club an adder corpse (2, 0, D:4) a +0 club (3, 0, D:4) a +0 dagger a +0 robe