stonecrops Level 1 of the Dungeon (15, -27, D:1) a +0 whip (23, 0, D:1) a +0 dagger (24, 29, D:1) a +0 dagger (26, -29, D:1) a frilled lizard corpse (skeletalised by now) (27, 17, D:1) an amulet of wildshape a +0 leather armour (28, -16, D:1) a ball python corpse (skeletalised by now) (40, -19, D:1) a +0 whip (40, -10, D:1) a rat skeleton (41, -10, D:1) a bat skeleton (41, 22, D:1) a +0 club (46, 10, D:1) a +0 leather armour (48, 8, D:1) a +0 leather armour (54, -10, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (7, 7, D:2) a +0 chain mail (12, -15, D:2) a +2 mace of distortion (23, -33, D:2) a +0 whip (23, 16, D:2) a +0 leather armour (25, -3, D:2) a +0 spear (33, 21, D:2) a +0 chain mail (38, -22, D:2) a +2 spear of entangling (38, 18, D:2) a +0 short sword (41, -25, D:2) a hobgoblin skeleton (43, -25, D:2) a +0 club (49, -9, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -21, D:3) a +0 dagger (6, 24, D:3) a +0 short sword a +0 scale mail (14, -13, D:3) a +0 heavy scythe a +0 robe (26, -14, D:3) a +0 whip (28, 4, D:3) 7 gold pieces (28, 5, D:3) 18 gold pieces (29, 3, D:3) 16 gold pieces (29, 4, D:3) 13 gold pieces (29, 5, D:3) 11 gold pieces (30, 4, D:3) 15 gold pieces (30, 5, D:3) 10 gold pieces (39, -1, D:3) a +0 club (49, 7, D:3) a +0 whip 4 stones Level 4 of the Dungeon [Shop] Maofupp's Jewellery Boutique a ring of magical power (unknown) (200 gold) the amulet of Law {Dissipate rPois rN++ Int-2 Stlth+} (503 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. a +5 ring of evasion (360 gold) a sanguine talisman (300 gold) a ring of protection from fire (unknown) (250 gold) an amulet of reflection (unknown) (300 gold) the amulet of Curiosity {Dissipate ^Fragile rC+ Str+5} (489 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Str+5: It affects your strength (+5). a ring of wizardry (300 gold) a ring of protection from fire (unknown) (250 gold) [Shop] Hinyul's Assorted Antiques a wand of digging (5) (567 gold) a +0 ring mail (108 gold) a +1 trident of protection (302 gold) the dreamshard necklace {*Dream Acrobat} (5400 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a potion of mutation (216 gold) a +0 long sword (94 gold) a lightning rod (4/4) (1080 gold) a staff of earth (675 gold) a +0 ring mail (108 gold) a scroll of identify (54 gold) [Shop] Tukas's Assorted Antiques a potion of curing (60 gold) a +0 dagger (40 gold) a scroll of identify (40 gold) a potion of brilliance (80 gold) a Gell's gravitambourine (2/2) (800 gold) a +4 ring of protection (720 gold) [Shop] Ytaeriosi's Antique Armour Boutique a +0 pair of gloves (103 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) a +3 chain mail of command (644 gold) a +0 scale mail (92 gold) the +0 robe of Oluruut {rElec rF++} (745 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 ring mail (92 gold) a +0 chain mail (138 gold) a +2 robe of willpower (411 gold) (0, 0, D:4) a +0 leather armour (0, 39, D:4) a +1 short sword of flaming (3, 8, D:4) a +0 war axe (6, 40, D:4) a +0 dagger (17, 3, D:4) a +0 short sword (31, 11, D:4) a +0 leather armour (34, 43, D:4) a +0 short sword Level 5 of the Dungeon (22, -28, D:5) a +0 robe a +0 devious dagger (22, -27, D:5) a +0 mace (22, -26, D:5) a +0 short sword a +0 hand axe (23, -27, D:5) a +0 club (23, 8, D:5) a +0 ring mail (28, 6, D:5) a +0 robe (29, 12, D:5) a +0 flail Level 6 of the Dungeon [Shop] Buggebi's General Store (Shop contents are unknown) (0, 0, D:6) a +0 scale mail (0, 5, D:6) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (0, 9, D:6) a +0 whip (4, 20, D:6) a +0 orcbow (22, 32, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (23, 33, D:6) a +0 robe a +0 dagger a +0 whip (24, 9, D:6) an orb of guile (24, 19, D:6) a +0 chain mail a +0 hand axe a +0 robe a +0 mace a +0 robe a +2 scimitar (24, 20, D:6) a +0 war axe a +0 leather armour a +1 vampiric spear (25, 19, D:6) a +0 chain mail a +0 dire flail a +0 robe a +4 dagger (28, 8, D:6) a parchment of Swiftness (34, 21, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Goepsuaj's Weapon Boutique the +7 hand cannon "Mule" {flame, backblast, rF+} (1952 gold) rF+: It protects you from fire. It cannot be enchanted further. a +2 rapier of flaming (438 gold) the +0 rapier of Beogh's Generosity {spect, rElec rF+ Dex+3} (820 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 3 atropa-tipped darts (54 gold) a +3 vampiric hand axe (520 gold) a +5 sling (570 gold) the +7 short sword of the Furious {speed, *Noise rElec rPois rN+++} (1594 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. a +0 falchion of venom (112 gold) 3 datura-tipped darts (54 gold) (2, -14, D:7) a +0 hand axe (3, -15, D:7) a +0 hand axe (3, -13, D:7) a +0 hand axe (4, -14, D:7) a +0 hand axe (6, -4, D:7) a medusa talisman (7, 12, D:7) a +0 leather armour (13, 9, D:7) a +0 giant spiked club (21, 29, D:7) a +0 helmet (26, 17, D:7) a +0 shortbow (26, 23, D:7) a +0 plate armour a +0 scimitar (26, 24, D:7) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (33, 32, D:7) a +0 partisan (42, -8, D:7) a +0 flail (42, -6, D:7) a +0 whip a +0 club (43, -8, D:7) a +0 short sword a +0 leather armour a +0 short sword (43, -7, D:7) a +0 spear a +2 leather armour of cold resistance a +0 whip (43, -6, D:7) a +0 spear (43, 7, D:7) a +0 sling Level 8 of the Dungeon [Shop] Dusank's Antique Weapon Emporium a +0 quarterstaff of speed (306 gold) a +1 scimitar of flaming (320 gold) a +1 orcbow of freezing (255 gold) the +5 orcbow of the Warrior-Mage {drain, Fly rElec Dex-3 Stlth+} (806 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 double sword of freezing (910 gold) a +1 quarterstaff of draining (288 gold) the +10 falchion "Tonatyf" {reap, rCorr Int+4 Dex+3} (1445 gold) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 quick blade of protection (576 gold) a +5 trident of venom (561 gold) a +7 giant spiked club (712 gold) (2, 0, D:8) a +2 leather armour of fire resistance a +0 quarterstaff a +0 sling (3, 0, D:8) a +0 plate armour (14, 0, D:8) a parchment of Confusing Touch (17, 30, D:8) a +0 ring mail (23, 18, D:8) an inkwell talisman (29, 34, D:8) a +0 robe (30, 32, D:8) a +0 war axe (30, 33, D:8) a +0 robe a +1 whip of freezing (31, 32, D:8) 5 stones a +0 short sword (31, 33, D:8) a +0 dagger (32, 21, D:8) a +0 whip (32, 33, D:8) a +0 whip a +0 short sword (33, 33, D:8) a +0 dagger (34, 19, D:8) a +0 flail of protection a +1 whip of venom (35, 19, D:8) a +0 ring mail a +0 halberd (35, 20, D:8) a +0 scale mail a +5 spear of venom (36, 13, D:8) a +1 robe of willpower a +0 trident (44, -3, D:8) a +0 club (47, -2, D:8) a +0 giant spiked club a +0 giant club (59, -11, D:8) a +0 leather armour (59, -2, D:8) a +0 club a +0 dagger 5 stones a +0 whip (60, -2, D:8) a +0 short sword (60, -1, D:8) a +0 club 2 stones Level 9 of the Dungeon (19, -14, D:9) a +0 scale mail (28, 12, D:9) a +2 short sword of draining 5 stones (28, 14, D:9) a +0 dagger of venom (28, 15, D:9) a +0 whip (29, 15, D:9) a +0 whip of electrocution (37, 15, D:9) a +0 club a stone a +0 dagger (38, 15, D:9) a +0 dagger (39, 15, D:9) a +0 dagger 4 stones (45, -7, D:9) a +0 falchion (45, 2, D:9) a +0 trident (48, 16, D:9) a +0 long sword (57, 12, D:9) a +0 sling Level 10 of the Dungeon (11, 10, D:10) a +0 morningstar (14, 42, D:10) a +6 ring of intelligence a +6 ring of intelligence (16, 2, D:10) a parchment of Kinetic Grapnel (22, 19, D:10) a +0 hand axe (23, 25, D:10) a +0 mace (25, 47, D:10) a +0 hand axe (35, 3, D:10) a +0 leather armour (39, 4, D:10) a +0 whip (39, 47, D:10) a +0 giant club a +0 dire flail (40, 5, D:10) a +0 short sword of venom a +0 leather armour (41, 1, D:10) a +0 dagger a +0 robe (41, 44, D:10) a +0 whip a +0 robe (42, 0, D:10) a +0 whip (50, 23, D:10) a +0 ring mail (53, 14, D:10) a +0 dagger a +0 robe (59, 1, D:10) a +0 hand axe (60, 1, D:10) a +0 club a +0 leather armour a +0 trident a +0 leather armour (61, 1, D:10) a +0 glaive a +0 orcbow a +0 chain mail (62, 3, D:10) a +0 dagger a +0 scale mail Level 11 of the Dungeon (1, -1, D:11) a +0 scimitar a +0 plate armour a +0 great sword a +0 arbalest a +0 chain mail (1, 0, D:11) a +0 war axe a +0 orcbow a +0 plate armour (6, 0, D:11) a +0 club (10, -22, D:11) a medusa talisman (13, -9, D:11) a +0 giant club a +0 giant spiked club (14, 13, D:11) a +0 barding (16, -15, D:11) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (16, -5, D:11) 5 large rocks (25, -11, D:11) a parchment of Animate Dead (29, -13, D:11) a staff of earth (38, 21, D:11) a spore talisman (41, -15, D:11) 3 flux baubles (44, 18, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Iddypecuxi's Antique Weapon Emporium a +0 rapier (121 gold) a +0 hand axe (66 gold) a +0 partisan (154 gold) a +0 falchion (66 gold) a +0 trident (77 gold) a +1 lajatang of distortion (979 gold) the +10 trident of the Snake Pit {freeze, rC+ Int+2} (1639 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +3 falchion of Vaowie {vamp, SInv} (774 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +1 glaive of distortion (704 gold) [Shop] Oru Adit's Weapon Shop a +0 dagger (32 gold) a +0 war axe (56 gold) 2 curare-tipped darts (38 gold) 2 boomerangs (64 gold) a +0 falchion (48 gold) a +0 battleaxe (160 gold) 3 poisoned darts (28 gold) a +0 mace (48 gold) a +0 rapier (88 gold) 4 poisoned darts (38 gold) (0, 0, Orc:1) a +0 short sword a +0 long sword a +0 chain mail (1, -3, Orc:1) a +0 dagger a +0 robe (1, -2, Orc:1) a +0 scimitar a +0 chain mail (1, 0, Orc:1) a +0 dagger a +0 robe a +0 club a +0 leather armour (3, 3, Orc:1) a +0 flail (5, 2, Orc:1) a +0 ring mail a +0 flail (5, 4, Orc:1) a +0 club a +0 plate armour a +0 war axe (5, 7, Orc:1) a +0 short sword (7, 4, Orc:1) a +0 ring mail a +0 whip (7, 5, Orc:1) a +0 bardiche a +0 arbalest a +0 plate armour a +0 club (7, 7, Orc:1) a +0 war axe (12, 5, Orc:1) a +0 short sword (13, 2, Orc:1) a +0 club (13, 3, Orc:1) a +0 short sword (13, 5, Orc:1) a +0 mace (14, 5, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Bothroale's Distillery (Shop contents are unknown) [Shop] Fiom's Book Shop (Shop contents are unknown) (0, 0, Orc:2) 25 gold pieces (10, 2, Orc:2) 13 gold pieces a +0 dagger a +0 robe a +0 flail (11, 2, Orc:2) 7 gold pieces a +0 hand axe (11, 3, Orc:2) 11 gold pieces a +0 short sword a +0 chain mail a +0 dagger a +0 chain mail (11, 4, Orc:2) 14 gold pieces a +0 falchion a +0 short sword a +0 leather armour (12, 3, Orc:2) 8 gold pieces a +0 short sword (17, -18, Orc:2) a +0 halberd a +0 plate armour (17, 0, Orc:2) 26 gold pieces (18, -17, Orc:2) a +0 short sword a +0 ring mail (18, -16, Orc:2) a +2 scimitar of holy wrath a +0 chain mail (18, -15, Orc:2) a +0 dagger (19, -18, Orc:2) a +0 glaive a +0 plate armour a +0 club (19, -17, Orc:2) a +0 short sword a +0 chain mail a +0 whip a +0 leather armour a +0 dagger a +0 dagger of electrocution a +0 giant club a +0 kite shield a +0 chain mail (19, -16, Orc:2) a +0 hand axe a +0 leather armour a +0 hand axe a +0 plate armour a +0 mace a +0 club (19, -15, Orc:2) a +0 club a +0 ring mail a +0 hand axe a +0 flail (20, -18, Orc:2) a +0 hand axe (20, -17, Orc:2) a +0 club a +0 leather armour (20, -16, Orc:2) a +0 dire flail a +0 arbalest a +1 plate armour of poison resistance a +0 hand axe a +0 leather armour a +0 scale mail a +0 club a +0 robe a +0 dagger a +0 club (21, -18, Orc:2) a +0 chain mail a +0 trident (21, -17, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 flail a +0 robe a +0 dagger (21, -16, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (21, -15, Orc:2) a +0 trident Level 1 of the Lair of Beasts (14, -21, Lair:1) a +0 chain mail (25, -7, Lair:1) a +0 chain mail (29, -1, Lair:1) a +0 short sword (33, 15, Lair:1) a +3 chain mail (36, 20, Lair:1) a +0 trident (37, 18, Lair:1) a +2 hat (38, 9, Lair:1) a parchment of Kinetic Grapnel (55, 6, Lair:1) a +0 scimitar (57, -24, Lair:1) a +0 trident Level 2 of the Lair of Beasts (20, 32, Lair:2) a +0 scimitar of flaming (26, -6, Lair:2) a +0 robe (35, -7, Lair:2) a +0 hand axe (60, -6, Lair:2) a +2 short sword of venom 4 curare-tipped darts