stonecrops Level 1 of the Dungeon (0, 0, D:1) a +0 spear of venom (0, 11, D:1) a bat corpse (skeletalised by now) (1, -11, D:1) a bat skeleton (4, -12, D:1) a +0 whip a kobold skeleton (18, -9, D:1) a quokka skeleton (19, -24, D:1) a rat corpse (skeletalised by now) (20, -3, D:1) a bat skeleton (22, 0, D:1) a +0 dagger a goblin skeleton (27, -4, D:1) a +0 hat (31, -11, D:1) a +0 dagger (37, -6, D:1) a jackal skeleton (37, 16, D:1) a rat skeleton (38, -7, D:1) a hobgoblin skeleton (41, 10, D:1) a +0 leather armour (44, 30, D:1) a +0 rapier (49, -13, D:1) a +0 dagger a stone (59, 12, D:1) a +0 club Level 2 of the Dungeon (4, -5, D:2) a bat skeleton a bat skeleton (5, -7, D:2) a +0 ring mail (8, 21, D:2) a ball python corpse (skeletalised by now) (10, 11, D:2) an adder corpse (skeletalised by now) (14, 30, D:2) a jackal corpse (skeletalised by now) (20, -9, D:2) a rat corpse (skeletalised by now) (26, 1, D:2) a +0 spear (29, 42, D:2) a bat skeleton (33, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, 2, D:2) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, 3, D:2) a +0 short sword (42, 2, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, 40, D:2) a +0 club a goblin skeleton (43, -6, D:2) an adder corpse (skeletalised by now) (51, -1, D:2) a +0 mace (51, 42, D:2) a +0 dagger 2 stones (55, -1, D:2) a frilled lizard corpse (skeletalised by now) (55, 21, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (10, -3, D:3) a storm talisman (12, 2, D:3) a hound skeleton (13, 6, D:3) a +0 club a +0 robe of cold resistance the human skeleton of Jessica (14, -3, D:3) a +0 robe (16, -7, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (19, 17, D:3) a +0 club a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (20, 17, D:3) a +0 club a +2 short sword of venom a +0 animal skin a +0 helmet a +0 dagger a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (21, 16, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (21, 17, D:3) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) (22, 16, D:3) a +0 dagger an orc corpse (skeletalised by now) (22, 17, D:3) a +0 dagger a +0 robe (24, 2, D:3) a bat skeleton (29, 21, D:3) a +0 dagger 6 poisoned darts a kobold skeleton (30, -13, D:3) a +0 hand axe (30, 20, D:3) a +0 dagger a +0 robe (31, 21, D:3) a +0 dagger a kobold skeleton (33, -13, D:3) a +0 scale mail (33, -8, D:3) 5 large rocks (33, 6, D:3) a +0 war axe (34, -13, D:3) a +0 mace (34, -2, D:3) a +0 dagger (38, 0, D:3) a bat skeleton (39, 36, D:3) a +0 short sword (40, 11, D:3) a +0 falchion (40, 14, D:3) a +0 dagger a +2 leather armour of poison resistance the goblin skeleton of Ijyb (52, 19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (53, 23, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (61, 31, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Himir's Mayhem Merchandise a +0 battleaxe (140 gold) a book of Fire (520 gold) the +1 battleaxe of the Ten Knives {holy, Fly rPois Will- Stlth+} (488 gold) Fly: It grants you flight. rPois: It protects you from poison. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 broad axe of electrocution (483 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a wand of roots (2) (67 gold) a +0 hand axe (42 gold) a +0 broad axe (126 gold) a +0 executioner's axe (210 gold) (12, -4, D:4) a +0 war axe (12, 17, D:4) a medusa talisman (19, 9, D:4) a +0 ring mail (20, 13, D:4) a +0 club (29, -9, D:4) a quill talisman (34, 29, D:4) a +0 short sword an orc skeleton (35, 28, D:4) a +0 short sword an orc skeleton (36, 40, D:4) a +0 hammer (37, 31, D:4) a +0 mace (38, 6, D:4) an adder corpse (skeletalised by now) (38, 34, D:4) a +0 ring mail (39, 41, D:4) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (42, 9, D:4) a +0 ring mail (45, 7, D:4) a +0 club (50, 3, D:4) the felid corpse of Natasha (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 war axe an orc corpse (skeletalised by now) (1, 0, D:5) a +0 dagger a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, -17, D:5) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -17, D:5) a +0 short sword an orc corpse (skeletalised by now) (7, 15, D:5) a +0 dagger a +0 robe an orc skeleton (7, 16, D:5) a +0 short sword a +0 short sword an orc skeleton (11, 7, D:5) an adder corpse (skeletalised by now) (18, 3, D:5) a +0 robe (21, 22, D:5) a +0 war axe (26, -6, D:5) a water moccasin skeleton (27, -14, D:5) a +0 leather armour (29, -13, D:5) a +0 trident (42, -1, D:5) a parchment of Freeze (42, 28, D:5) a scroll of enchant weapon (50, 0, D:5) a quill talisman (51, 9, D:5) a +0 battleaxe a +0 robe the orc skeleton of Blorkula the orcula Level 6 of the Dungeon (5, 3, D:6) a +0 war axe (9, 15, D:6) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (9, 16, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 17, D:6) a +0 flail a +0 scale mail (10, 13, D:6) a +0 leather armour (10, 15, D:6) an adder corpse (skeletalised by now) (10, 16, D:6) a black bear corpse (skeletalised by now) (16, 31, D:6) a +0 trident an orc corpse (skeletalised by now) (17, 27, D:6) a +0 mace a +0 hand axe a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (18, 25, D:6) an iguana corpse (skeletalised by now) (20, 3, D:6) a +0 dagger a +0 robe a +0 dagger an orc skeleton (21, 2, D:6) a +3 dagger a +0 robe an orc skeleton a hound skeleton (21, 3, D:6) a +0 hand axe a +3 leather armour an orc skeleton (21, 12, D:6) a +0 whip a gnoll skeleton (21, 13, D:6) a +0 flail (21, 14, D:6) a +0 club (22, 12, D:6) a +0 spear a gnoll skeleton (22, 26, D:6) a +0 hand axe an orc corpse (skeletalised by now) (23, 26, D:6) a +0 dagger an orc corpse (skeletalised by now) (23, 27, D:6) a +0 trident a +0 leather armour Level 7 of the Dungeon (5, 27, D:7) a +0 plate armour (11, 4, D:7) a +0 dagger a +0 mace a +0 plate armour (11, 5, D:7) a +0 leather armour a +0 flail a +0 scale mail a +0 whip (11, 24, D:7) a +0 leather armour a +0 falchion (12, 3, D:7) a +0 club a +0 robe a +2 dagger of venom (12, 23, D:7) a +0 robe a +0 dagger (13, 4, D:7) a +0 ring mail a +0 club (20, 21, D:7) a +0 shortbow (27, -12, D:7) a +0 spear (28, -12, D:7) a +0 spear (28, -10, D:7) a +0 whip a +0 robe (29, -10, D:7) a +0 spear (41, 20, D:7) a +0 dagger a +0 robe (45, 25, D:7) a +0 mace (46, 35, D:7) a +0 dagger (48, 33, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 sling (3, 0, D:8) a +0 flail a +0 chain mail (3, 1, D:8) a +0 club a +0 chain mail (4, 1, D:8) a +0 short sword (10, -1, D:8) 13 gold pieces (10, 0, D:8) a scroll of enchant weapon (10, 1, D:8) 26 gold pieces (11, -1, D:8) 18 gold pieces (11, 0, D:8) a +0 scale mail (11, 1, D:8) 8 gold pieces (11, 10, D:8) a +0 club (11, 11, D:8) a +0 whip a +0 ring mail a +0 spear (12, -1, D:8) 4 gold pieces (12, 0, D:8) 6 gold pieces (12, 1, D:8) a parchment of Gell's Gavotte (12, 10, D:8) a +0 halberd (13, 9, D:8) a +0 spear (13, 11, D:8) a +0 club (14, 9, D:8) a +0 robe (18, -15, D:8) a +0 war axe (19, 1, D:8) a +0 robe a +4 short sword of freezing (20, -1, D:8) a +0 hand axe of freezing (20, 1, D:8) a +0 robe a +2 war axe of freezing (20, 2, D:8) a +0 robe a +5 spear (27, -1, D:8) a +0 scale mail (30, -16, D:8) a +0 giant club a +0 giant club (32, 10, D:8) a +0 leather armour a +0 hand axe a +0 ring mail a +0 war axe a +0 flail a +0 robe of willpower a +0 dagger (42, -27, D:8) a +0 leather armour a +0 whip (42, -6, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Hukuit Miomp's Weapon Emporium a +2 short sword of protection (265 gold) a +1 great sword of freezing (425 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1659 gold) rF+: It protects you from fire. It cannot be enchanted further. a +1 long sword of valour (178 gold) a +4 trident of venom (445 gold) a +1 heavy great mace (425 gold) a +2 shortbow of electrocution (331 gold) (2, -31, D:9) a +0 shortbow (3, -30, D:9) a +0 club (5, -25, D:9) a +0 whip (6, -24, D:9) a +0 flail a +0 club (11, -30, D:9) a +0 flail (11, -29, D:9) a +0 halberd (12, -27, D:9) a +0 sling (15, -16, D:9) a +0 spear (21, -10, D:9) a +0 spear (21, -8, D:9) a +0 halberd (21, -7, D:9) a +0 spear (21, -2, D:9) a +0 ring mail (22, -9, D:9) a +0 robe of willpower a +0 whip (33, -36, D:9) 15 gold pieces (33, -35, D:9) 20 gold pieces (34, -36, D:9) 2 potions of heal wounds (35, -47, D:9) a +0 flail (35, -46, D:9) a +0 whip (35, -36, D:9) 26 gold pieces (35, -6, D:9) a +0 ring mail a +2 spear of venom (36, -46, D:9) a +0 club a +0 leather armour (36, -45, D:9) a +0 club (36, -36, D:9) 35 gold pieces (36, -6, D:9) a +0 spear (37, -36, D:9) a parchment of Sublimation of Blood (37, -35, D:9) 13 gold pieces (37, -32, D:9) a +0 pair of gloves (37, -7, D:9) a +0 spear (38, -31, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (15, -9, D:10) a +0 robe (16, 22, D:10) a +0 flail (18, 20, D:10) a +0 battleaxe a +0 chain mail (19, 20, D:10) a +0 orcbow a +0 leather armour (26, -7, D:10) a +0 whip (40, -23, D:10) a +0 giant spiked club a +0 giant spiked club (45, -25, D:10) a +1 helmet (46, 19, D:10) a +0 robe Level 11 of the Dungeon (16, -8, D:11) a +0 trident (26, 23, D:11) a +0 spear (26, 25, D:11) a +1 spear of flaming a +0 scale mail (27, 24, D:11) a +0 flail a +0 halberd (27, 25, D:11) a +0 flail (28, 24, D:11) a +0 club (41, -18, D:11) a +0 giant spiked club a +0 giant club (42, 1, D:11) a +0 trident (42, 9, D:11) a +0 club (46, 3, D:11) 2 flux baubles (46, 12, D:11) the necromancy staff of the Stopping Spider {rN+ Str+6 Necro} [staff of necromancy] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Necro: It increases the power of your Necromancy spells. the +1 robe of Vebelef {+Inv Int+2 Slay+2} +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +3 glaive of Poceg {antimagic, ^Fragile Dex+9} ^Fragile: It will be destroyed if unequipped. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. an amulet of chemistry a +0 morningstar a ring of protection from fire a +0 war axe (55, -2, D:11) a +1 scimitar of flaming (56, 11, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) the +7 dagger of Plunder {devious, rElec rN+ Int-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (unseen) (17, 9, D:12) a +0 dagger a +0 ring mail (18, 10, D:12) 4 large rocks (21, 31, D:12) 2 poisoned darts (31, 15, D:12) a +0 battleaxe a +0 plate armour (34, 15, D:12) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (34, 17, D:12) a +0 club (34, 18, D:12) a +0 club (35, 17, D:12) a +0 short sword a +0 whip a +0 leather armour a +0 club a +0 short sword a +0 leather armour a +0 trident a +0 ring mail (36, -3, D:12) a +0 club a +0 leather armour (36, 15, D:12) a +0 dagger a +0 robe (36, 17, D:12) a +0 club (38, 17, D:12) a +0 scimitar a +0 plate armour a +0 hand axe a +0 ring mail (43, 16, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, 14, D:12) a +2 dagger of electrocution a +0 ring mail a +0 halberd a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 great sword a +0 chain mail (1, -2, Orc:1) a +0 giant club (1, 0, Orc:1) a +2 vampiric hand axe a +0 chain mail a +0 halberd a +0 plate armour (2, -2, Orc:1) a +0 dagger a +0 war axe a +0 dagger a +0 robe a +2 scimitar of holy wrath a +0 chain mail (2, -1, Orc:1) a +0 dagger a +0 leather armour a +0 trident (2, 0, Orc:1) a +1 short sword of distortion a +0 dagger a +0 leather armour a +0 dagger a +0 robe (18, 6, Orc:1) 32 gold pieces a +0 chain mail a +0 hand axe (18, 7, Orc:1) 5 gold pieces a +0 robe a +0 dagger a +0 leather armour a +0 dagger Level 1 of the Lair of Beasts (16, 35, Lair:1) a parchment of Ozocubu's Armour (19, 15, Lair:1) the +7 hand axe of Day {holy, rElec rF- Str+3 Int+2} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (25, 11, Lair:1) a parchment of Poisonous Vapours (53, 41, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 chain mail