stonecrops Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -11, D:1) a rat skeleton (1, -10, D:1) a +0 dagger a goblin skeleton (1, 0, D:1) a rat corpse (skeletalised by now) (10, -18, D:1) a +0 dagger (13, -1, D:1) a +0 dagger (14, -1, D:1) a bat corpse (skeletalised by now) (15, -11, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (15, -10, D:1) a quokka skeleton (24, -21, D:1) a +0 short sword 2 stones a kobold skeleton (27, -22, D:1) a +0 whip (30, -2, D:1) a +0 ring mail (33, -19, D:1) a hobgoblin skeleton (33, -18, D:1) a jackal skeleton (36, -20, D:1) a +0 club (37, -26, D:1) a +0 leather armour (37, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) 9 gold pieces (2, -19, D:2) a +0 ring mail (2, -3, D:2) a +0 whip (2, -2, D:2) a +0 whip (2, 2, D:2) a +0 hand axe (4, -31, D:2) a dart slug corpse (6, -31, D:2) a ball python corpse (10, 5, D:2) a +0 hand axe (16, -31, D:2) a +0 leather armour (26, -19, D:2) a +0 club a goblin corpse (27, -19, D:2) a +0 club (33, -13, D:2) a dart slug corpse (41, 1, D:2) the +4 ring mail of Fashionability {*Corrode Str+3 Int+2 SInv} *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (44, 18, D:2) a +0 short sword (49, -4, D:2) a +0 scale mail