Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 2787513888412950833 0 suffer666 the Charlatan (level 1, 16/16 HPs) Began as a Mountain Dwarf Artificer on May 22, 2025. Got out of the dungeon alive. The game lasted 00:02:15 (96 turns). suffer666 the Charlatan (Mountain Dwarf Artificer) Turns: 96, Time: 00:02:15 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 8% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) f - a +0 dagger Missiles g - 7 stones Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) Skills: + Level 1.1 Fighting + Level 2.1 Armour + Level 0.7 Dodging + Level 0.6 Stealth + Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You open the door. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. You open the door. You open the door. You open the door. Found a whip. Found an escape hatch in the floor. There is an open door here. Found 7 stones. There is a fountain of clear blue water here. You briefly stop to clean your club. There is an escape hatch in the floor here. You see here a +0 whip. You see here 7 stones. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a +0 dagger. No target in view! No target in view! You see here a +0 dagger. f - a +0 dagger You see here a +0 whip. There is a fountain of clear blue water here. You briefly stop to clean your club. There is a fountain of clear blue water here. You see here 7 stones. g - 7 stones There is a fountain of clear blue water here. You briefly stop to wash your hands. There is a fountain of clear blue water here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ##### ##...## #..@..# ## #.....# ## ...###...###... .....##'##..... ......#.#...... ......'.'...... ......#.#...... .....##'##..... ...####.####... There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | suffer666 the Mountain Dwarf Artificer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic Action || total ---------------------------++------- Melee: Club || 2 Armour: Leather armour || 1