Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12023035226842079379 18 sundrawnshadow the Tinkerer (level 2, 0/20 HPs) Began as a Gnoll Forgewright on June 14, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:45 (543 turns). sundrawnshadow the Tinkerer (Gnoll Forgewright) Turns: 543, Time: 00:05:46 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 70% Magic: 1/7 EV: 12 Int: 14 God: Gold: 27 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of chemistry Stlth ++ d - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles c - 6 stones Armour b - a +0 robe (worn) Jewellery d - a +4 ring of slaying (worn) e - an amulet of chemistry (worn) Potions f - a potion of attraction {unknown} e - a potion of enlightenment Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 7.0 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Forge Lightning Spire Air/Frge 13% 3d4 36% 4 Irradiate Conj/Alch 3% 3d12 99% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The grapnel comes loose from the jackal. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal misses you. The jackal barks! The jackal closely misses you. Okay, then. As you read the scroll labelled ZUIMMI BERCHE, it crumbles to dust. It is a scroll of identify. d -> e - a potion of enlightenment The jackal barely misses you. x2; The jackal misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 70% to hit) The kinetic grapnel hits the jackal. You kill the jackal! The jackal barely misses you. x3 The jackal closely misses you. The jackal misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 70% to hit) The kinetic grapnel misses the jackal. The jackal bites you. You die... ..#######.##...........#.# ..# #.##.#########.#.# ..# ####.#.. ....#...# ..# #.#.. ...#...# ### #.#.. #..#.#.# #.#.. #..#...# #.#..###.†#..## #.#....†..#..# #.#..@h...#..# #.####h####.## #...........# ##................. #.################ ### You could see 2 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) A jackal (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sundrawnshadow the Gnoll Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 13/19 MP: 7/7 543 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Attack: Normal || 15 Melee: Mace || 15 Bite || 4 Cast: Kinetic Grapnel || 25 Drink: Magic || 1 Read: Identify || 1 Armour: Robe || 20 Dodge: Dodged || 36