superechidna Level 1 of the Dungeon [Shop] Huuruddu's Antique Weapon Shoppe a +0 war axe (94 gold) a +0 dagger (54 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (3080 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. a +0 sling (40 gold) a +0 spear (81 gold) a +0 sling (40 gold) a +0 quarterstaff (135 gold) a +0 whip (67 gold) a +0 dagger (54 gold) the +1 mace of Anxiety {flame, rElec Int-4 Dex+4 Stlth+} (734 gold) rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (0, 0, D:1) a +0 club a goblin skeleton (9, 16, D:1) a jackal skeleton (12, -2, D:1) a stone a +0 dagger a kobold skeleton (16, 3, D:1) 4 stones (20, -9, D:1) a +0 dagger a goblin skeleton (25, -15, D:1) a +0 club a goblin skeleton (28, 22, D:1) a +0 dagger (30, 17, D:1) a rat corpse (skeletalised by now) (30, 19, D:1) a bat corpse (skeletalised by now) (35, 2, D:1) a +0 ring mail (49, -3, D:1) a +0 club 5 stones (50, -3, D:1) a ball python corpse (skeletalised by now) (51, 1, D:1) an inkwell talisman Level 2 of the Dungeon [Shop] Siarph's General Store a Gell's gravitambourine (2/2) (560 gold) a Gell's gravitambourine (2/2) (560 gold) a potion of heal wounds (112 gold) a potion of lignification (42 gold) 4 stones (5 gold) a scroll of noise (unknown) (14 gold) a lightning rod (4/4) (560 gold) (0, 0, D:2) a +0 mace (5, -13, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (5, 0, D:2) 3 stones (5, 3, D:2) a +0 short sword (6, 4, D:2) a +0 dagger (10, 7, D:2) a +0 short sword (18, 17, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (18, 18, D:2) a +0 club a kobold corpse (skeletalised by now) (19, 14, D:2) a +0 club (19, 16, D:2) a +0 rapier (20, 26, D:2) 4 stones (31, 2, D:2) a +0 dagger (32, 28, D:2) a +0 robe (43, -1, D:2) a +0 ring mail (44, 19, D:2) a +0 dagger 2 stones (62, 12, D:2) a +0 short sword (66, 19, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (4, 56, D:3) a ball python corpse (skeletalised by now) (7, 46, D:3) a bat corpse (skeletalised by now) (9, 44, D:3) an adder corpse (skeletalised by now) (11, 13, D:3) 7 stones (17, 49, D:3) a +0 chain mail a +0 dagger a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (17, 51, D:3) a +0 short sword (18, 23, D:3) a +0 mace (19, 8, D:3) 6 stones (20, 55, D:3) a hobgoblin corpse (skeletalised by now) (42, 45, D:3) a +0 hand axe a +0 leather armour (48, -4, D:3) a +0 short sword (49, 41, D:3) a +0 kite shield (51, 30, D:3) a rat corpse (skeletalised by now) (53, 7, D:3) a +0 flail (61, 5, D:3) a +0 robe (64, 50, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (2, 46, D:4) a +0 helmet (4, 40, D:4) a +0 dagger a goblin skeleton (12, 21, D:4) a ball python corpse (skeletalised by now) (24, 31, D:4) a +0 club a +0 sling (24, 34, D:4) a +0 short sword a +2 scale mail of poison resistance the elf corpse of Duvessa (24, 35, D:4) a +1 dagger of protection a +0 robe the elf corpse of Dowan (34, 17, D:4) a +0 dagger (39, 27, D:4) a stone (50, 39, D:4) a +0 sling of flaming (57, 38, D:4) a +0 short sword a kobold corpse (skeletalised by now) (58, 43, D:4) a +0 cloak Level 5 of the Dungeon (4, -5, D:5) a +0 dagger (21, -36, D:5) a +0 dagger (23, -23, D:5) 3 stones (37, -25, D:5) a +0 quarterstaff