Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17206246458285271877 44 superfuntime11 the Magician (level 3, -5/26 HPs) Began as a Djinni Hedge Wizard on July 17, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:31 (1887 turns). superfuntime11 the Magician (Djinni Hedge Wizard) Turns: 1887, Time: 00:04:32 Health: -5/26 AC: 2 Str: 9 XL: 3 Next: 87% Gold: 142 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . h - +2 dagger (speed) rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons h - a +2 dagger of speed (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 3 scrolls of blinking f - a scroll of identify {unknown} k - a scroll of enchant armour {unknown} Potions a - a potion of brilliance {unknown} g - a potion of berserk rage {unknown} i - a potion of moonshine {unknown} j - a potion of attraction {unknown} l - a potion of curing {unknown} Talismans e - a scarab talisman Skills: * Level 0.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 f - Foxfire Conj/Fire 68% 2x1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is heavily wounded. The gnoll shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll shouts! The gnoll hits you with a +0 flail! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ###.#######..§ .########.....[...#.## ............<...#....###.. .######.###.###....#...... .$.# #.# ###....# ###.###.#####.#.## #.............# ###...#####.#.# #..5j@......# #..j....#.### #..####.#.# ..j# #.#.. ## #.#### #.# ..# ### You could see 3 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 6 endoplasms A giant cockroach (D:1) 5 hobgoblins 4 ball pythons 5 bats 3 frilled lizards 4 goblins 2 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superfuntime11 the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | superfuntime11 set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 143 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 945 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 945 | D:2 | Learned a level 1 spell: Foxfire 1578 | D:2 | Identified the +4 ring mail of the Bagpipe {rPois Int+3 | Dex+3} 1868 | D:3 | Found a faded altar of an unknown god. 1887 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, chequers_serial_rivers_large_a D:2: layout_loops_corners D:3: layout_loops_ring, nzn_hepliaklqana_mist_gate, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_corner_2, infiniplex_forest_straight_3, infiniplex_forest_clump_small, angelslayer_ecumenical_altar_simple_liquid, serial_shops, nicolae_shop_real_fake_doors Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.5 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 92 Foxfire || 4 Call Imp || 2 Grave Claw || 2 Blink || 1 Use: Scroll || 1 Armour: Robe || 11 Dodge: Dodged || 11 Form: || 1 Scarab || 1