superradish Level 1 of the Dungeon (2, -28, D:1) a bat skeleton (3, 3, D:1) an inkwell talisman (4, -44, D:1) 9 stones (6, -10, D:1) a ball python skeleton (11, -4, D:1) a frilled lizard skeleton (14, -7, D:1) 6 stones (16, -35, D:1) a +0 club (34, -19, D:1) 2 stones (40, -49, D:1) a frilled lizard corpse (skeletalised by now) (45, -50, D:1) a +0 dagger (46, -35, D:1) 2 stones a +0 club (50, -17, D:1) a +0 pair of gloves (61, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 1, D:2) an adder corpse (skeletalised by now) (5, 24, D:2) a +0 club (6, 24, D:2) a ball python corpse (skeletalised by now) (26, 22, D:2) an adder corpse (skeletalised by now) (37, 11, D:2) a +0 whip a kobold corpse (skeletalised by now) (38, 11, D:2) a rat corpse (skeletalised by now) (45, 13, D:2) a +0 battleaxe Level 3 of the Dungeon (3, -21, D:3) a +0 mace (29, 20, D:3) a quokka corpse (skeletalised by now) (38, 13, D:3) 3 flux baubles (44, 22, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (59, -12, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Mexos's Antique Weapon Shoppe a +0 hand axe (66 gold) a +0 heavy broad axe (400 gold) a +1 rapier of freezing (371 gold) the +6 morningstar of Terror {freeze, rPois} (1144 gold) rPois: It protects you from poison. the +3 dagger of Ashenzari, Jumping {antimagic, Str+4 SInv} (893 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. a +0 whip (55 gold) a +0 mace (66 gold) a +0 flail (77 gold) a +0 sling of electrocution (125 gold) (0, 0, D:4) a +0 short sword an orc corpse (skeletalised by now) (0, 2, D:4) a +0 giant club an ogre corpse (skeletalised by now) (1, -3, D:4) an iguana corpse (skeletalised by now) (1, 9, D:4) a +0 club (11, 20, D:4) a +0 club (12, 19, D:4) an adder corpse (skeletalised by now) (51, 13, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a potion of lignification Level 7 of the Dungeon (0, 0, D:7) 17 gold pieces