Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 9994490546752755319 3092 surse the Thaumaturge (level 10, -2/60 HPs) Began as a Djinni Conjurer on Feb 15, 2026. Killed from afar by a manticore (16 damage) ... with a volley of spikes ... on level 8 of the Dungeon. The game lasted 00:16:09 (5635 turns). surse the Thaumaturge (Djinni Conjurer) Turns: 5635, Time: 00:16:09 Health: -2/60 AC: 11 Str: 6 XL: 10 Next: 13% Gold: 169 EV: 11 Int: 23 God: SH: 0 Dex: 13 rFire + + . (33%) l - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) e - +1 hat rElec + (33%) m - +0 cloak {Stlth+} rCorr . (100%) n - +2 pair of gloves {Parrying} SInv . d - amulet of wildshape Will ++... k - +4 ring of protection Stlth ++++ h - ring "Wiv Kon" {rElec Will+ Stlth+} HPRegen 0.30/turn %: infuse magic (-3 HP) @: spiked, diminished spells, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 391 gold pieces. You spent 222 gold pieces at shops. Inventory: Hand Weapons b - a +1 dagger of speed g - a +1 antimagic flail Missiles j - 2 poisoned darts Armour a - a +0 robe (worn) c - a +1 cloak e - a +1 hat (worn) f - a +2 leather armour of cold resistance m - a +0 cloak of stealth (worn) n - a +2 pair of gloves of parrying (worn) Magical Staves l - a staff of conjuration (weapon) Jewellery d - an amulet of wildshape (worn) h - the ring "Wiv Kon" (worn) {rElec Will+ Stlth+} (You found it on level 6 of the Dungeon) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. i - a +6 ring of strength k - a +4 ring of protection (worn) Wands c - a wand of warping (1) a - a wand of flame (18) p - a wand of polymorph (5) Scrolls e - a scroll of teleportation {unknown} g - a scroll of fog h - a scroll of immolation {unknown} c - a scroll of enchant armour {unknown} k - a scroll of fear {unknown} Potions a - 2 potions of ambrosia d - a potion of magic {unknown} f - a potion of invisibility {unknown} j - a potion of haste {unknown} c - 3 potions of curing n - a potion of heal wounds {unknown} o - a potion of might {unknown} p - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.7 Spellcasting + Level 10.7 Conjurations - Level 10.7 Hexes - Level 10.7 Summonings - Level 10.7 Necromancy - Level 10.7 Translocations - Level 10.7 Forgecraft - Level 10.7 Fire Magic - Level 10.7 Ice Magic - Level 10.7 Air Magic - Level 10.7 Earth Magic - Level 10.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 1% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 1% 4 e - Soul Splinter Necr 48% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 50% N/A 1% 2 g - Hailstorm Conj/Ice 37% 3d9 1% 3 h - Forge Blazeheart Gol Fire/Frge 29% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Ru Uskayaw Wu Jian Zin The Shining One Shops: D:5 ? D:7 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You feel a surge of power! The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) Your blazeheart golem's core grows cold and it stops moving. The sleepcap closely misses you. You stop channelling your searing ray. Your blazeheart golem's core flares to life once more. The sleepcap releases spores at you. Your blazeheart golem punches the sleepcap! The sleepcap is destroyed! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (heavily wounded, 87% to hit) You feel a surge of power! The searing ray misses the manticore. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits your blazeheart golem! Your blazeheart golem is almost destroyed. Your blazeheart golem is knocked back by the mystic blast. Your blazeheart golem slams into the rock wall. The mystic blast hits the manticore. The manticore is severely wounded. The manticore is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The manticore flicks its tail. The volley of spikes skewers you! Barbed spikes become lodged in your body. You die... ######### #.......# #.#####.# #).))H)@# ...##<.)9+ ###### You could see a manticore (ally target) and a friendly blazeheart golem (minion). Vanquished Creatures Pikel (D:7) Maurice (D:7) A hornet (D:7) Sigmund (D:2) A wraith (D:6) 2 water moccasins An orc warrior (D:8) An ice beast (D:7) 2 phantoms 4 lemures (D:7) 3 bullfrogs 2 scorpions A bes kemwar (D:8) A wyvern zombie (D:6) 2 orc priests 2 gnoll boudas A hound (D:5) A drude (D:5) Jessica (D:2) 3 iguanas (D:6) 5 orc wizards 3 centaur zombies (D:6) 2 bullfrog zombies (D:6) A killer bee zombie (D:6) 12 gnolls 4 adders A shadow imp (D:6) A white imp (D:6) 3 ufetubi (D:5) 4 dart slugs 3 ribbon worms 18 orcs 5 endoplasms 4 hobgoblins A quokka (D:2) 7 ball pythons 2 bats (D:2) A frilled lizard (D:3) 4 goblins 7 kobolds 3 rats (D:2) 123 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:8) A water moccasin zombie (D:6) A sleepcap (D:8) An orc (D:7) 4 creatures vanquished. Grand Total: 127 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | surse the Djinni Conjurer began the quest for the Orb. 0 | D:1 | surse set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 395 | D:2 | Reached XP level 2. HP: 19/21 MP: 0/0 552 | D:2 | Encountered Jessica 555 | D:2 | Killed Jessica 556 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 556 | D:2 | Learned a level 1 spell: Soul Splinter 586 | D:2 | Encountered Sigmund 603 | D:2 | Killed Sigmund 604 | D:2 | Reached skill level 5 in Spellcasting 604 | D:2 | Reached skill level 5 in Conjurations 604 | D:2 | Reached skill level 5 in Hexes 604 | D:2 | Reached skill level 5 in Summonings 604 | D:2 | Reached skill level 5 in Necromancy 604 | D:2 | Reached skill level 5 in Translocations 604 | D:2 | Reached skill level 5 in Forgecraft 604 | D:2 | Reached skill level 5 in Fire Magic 604 | D:2 | Reached skill level 5 in Ice Magic 604 | D:2 | Reached skill level 5 in Air Magic 604 | D:2 | Reached skill level 5 in Earth Magic 604 | D:2 | Reached skill level 5 in Alchemy 604 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 604 | D:2 | Reached XP level 5. HP: 24/35 MP: 0/0 604 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 604 | D:2 | Reached XP level 6. HP: 27/40 MP: 0/0 873 | D:2 | Found a faded altar of an unknown god. 2019 | D:4 | Reached XP level 7. HP: 26/45 MP: 0/0 2019 | D:4 | Learned a level 3 spell: Hailstorm 2313 | D:4 | Found an iron altar of Okawaru. 2318 | D:4 | Found a burning altar of Makhleb. 2324 | D:4 | Found a glowing golden altar of the Shining One. 2682 | D:5 | Entered Level 5 of the Dungeon 2696 | D:5 | Found a sparkling altar of Nemelex Xobeh. 2836 | D:5 | Found a statue of an orb of entropy. 2836 | D:5 | Found a staircase to the Ecumenical Temple. 2837 | D:5 | Found a statue of an orb of entropy. 2860 | Temple | Entered the Ecumenical Temple 3461 | D:5 | Found The Oracle's Delphic Readings. 3468 | D:5 | Bought a scroll of identify for 20 gold pieces 3838 | D:6 | Reached XP level 8. HP: 44/50 MP: 0/0 4098 | D:6 | Identified the ring "Wiv Kon" {rElec Will+ Stlth+} 4218 | D:6 | Found an opulent altar of Gozag. 4394 | D:6 | Found a snail-covered altar of Cheibriados. 4715 | D:6 | Reached XP level 9. HP: 21/55 MP: 0/0 4715 | D:6 | Learned a level 4 spell: Forge Blazeheart Golem 5164 | D:7 | Encountered Pikel 5211 | D:7 | Encountered Maurice 5220 | D:7 | Killed Maurice 5270 | D:7 | Found Ceaptagu's Antique Armour Boutique. 5284 | D:7 | Bought a pair of glowing gloves for 202 gold pieces 5530 | D:7 | Killed Pikel 5531 | D:7 | Reached skill level 10 in Spellcasting 5531 | D:7 | Reached skill level 10 in Conjurations 5531 | D:7 | Reached skill level 10 in Hexes 5531 | D:7 | Reached skill level 10 in Summonings 5531 | D:7 | Reached skill level 10 in Necromancy 5531 | D:7 | Reached skill level 10 in Translocations 5531 | D:7 | Reached skill level 10 in Forgecraft 5531 | D:7 | Reached skill level 10 in Fire Magic 5531 | D:7 | Reached skill level 10 in Ice Magic 5531 | D:7 | Reached skill level 10 in Air Magic 5531 | D:7 | Reached skill level 10 in Earth Magic 5531 | D:7 | Reached skill level 10 in Alchemy 5531 | D:7 | Reached XP level 10. HP: 47/60 MP: 0/0 5559 | D:7 | Found an ornate altar of the Wu Jian Council. 5624 | D:8 | Encountered a manticore 5635 | D:8 | Killed from afar by a manticore Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_clump_medium, infiniplex_forest_zigzag_1, infiniplex_forest_end_2, infiniplex_forest_lined_room_, infiniplex_forest_end_1 D:2: layout_basic, chequers_ecumenical_altar_grove, minmay_splitting_lines, minmay_strange_pillars, uniq_jessica, uniq_sigmund D:3: layout_basic D:4: layout_basic, minmay_overflow_temple_star_quad, kennysheep_generic_room_13 D:5: layout_loops_corners, lemuel_doored_altar, minmay_temple_entry_glass, nicolae_nh_oracle_at_delphi D:6: layout_loops_corners, kennysheep_slug_shrine, lemuel_round_altar, serial_undead, serial_undead_d, serial_undead_c, serial_undead_c, serial_undead_b, serial_undead_c, serial_undead_a, serial_undead_b D:7: layout_loops_ring, minitemple, nzn_wu_jian_council_hall, serial_shops, shop, kennysheep_cluttered_room, chequers_serial_rivers_marsh, uniq_maurice, uniq_pikel D:8: layout_basic, kennysheep_little_box, hangedman_abyss_or_decor_stagger Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 10 | 10.7 Conjurations | 4 5 6 7 8 10 | 10.7 Hexes | 4 5 6 7 8 10 | 10.7 Summonings | 4 5 6 7 8 10 | 10.7 Necromancy | 4 5 6 7 8 10 | 10.7 Translocations | 4 5 6 7 8 10 | 10.7 Forgecraft | 4 5 6 7 8 10 | 10.7 Fire Magic | 4 5 6 7 8 10 | 10.7 Ice Magic | 4 5 6 7 8 10 | 10.7 Air Magic | 4 5 6 7 8 10 | 10.7 Earth Magic | 4 5 6 7 8 10 | 10.7 Alchemy | 4 5 6 7 8 10 | 10.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 2 | 4 | 13 | 3 || 22 Melee: Unarmed | 2 | | | || 2 Dagger | | 3 | | || 3 Flail | | 1 | 12 | || 13 Staff | | | 1 | 3 || 4 Cast: Magic Dart | 30 | 69 | 38 | || 137 Searing Ray | 3 | 7 | 26 | 6 || 42 Soul Splinter | 1 | 1 | 3 | || 5 Iskenderun's Myst | | | 37 | 5 || 42 Hailstorm | | | 7 | 1 || 8 Fulminant Prism | | | 4 | 1 || 5 Ensorcelled Hiber | | | 1 | || 1 Forge Blazeheart | | | 5 | 2 || 7 Evoke: Wand of warping | | | 5 | 1 || 6 Wand of flame | | | | 1 || 1 Read: Identify | | | 2 | || 2 Fog | | | 1 | || 1 Poison | | | 1 | || 1 Stab: Distracted | | | 1 | || 1 Armour: Robe | 7 | 8 | 44 | 6 || 65 Dodge: Dodged | 1 | 6 | 38 | 4 || 49