Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15156190611837933574 1085 surse the Magician (level 8, -1/52 HPs) Began as a Djinni Conjurer on Feb 19, 2026. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (7 damage) ... on level 6 of the Dungeon. The game lasted 00:09:14 (4341 turns). surse the Magician (Djinni Conjurer) Turns: 4341, Time: 00:09:15 Health: -1/52 AC: 2 Str: 12 XL: 8 Next: 55% Gold: 143 EV: 11 Int: 23 God: SH: 0 Dex: 11 rFire + + . (33%) c - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... i - +6 ring of strength Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 329 gold pieces. You spent 186 gold pieces at shops. Inventory: Hand Weapons b - a +2 devious short sword g - a +1 flail of holy wrath h - a +2 hand axe of electrocution Missiles d - 2 javelins Armour a - a +0 robe (worn) e - a +0 pair of gloves f - a +1 ring mail of poison resistance k - the +3 ring mail "Hicef" {rF- Will++} (You found it on level 6 of the Dungeon) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. It cannot be enchanted further. Magical Staves c - a staff of conjuration (weapon) Jewellery i - a +6 ring of strength (worn) j - a ring of see invisible Wands e - a wand of charming (5) Scrolls i - 4 scrolls of identify e - a scroll of fear {unknown} h - a scroll of silence {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of poison {unknown} g - 2 scrolls of fog m - a scroll of teleportation {unknown} V - 2 scrolls of vulnerability c - a scroll of blinking {unknown} Potions B - 3 potions of berserk rage h - a potion of haste c - a potion of curing M - a potion of mutation L - 3 potions of lignification Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.8 Spellcasting + Level 7.8 Conjurations - Level 7.8 Hexes - Level 7.8 Summonings - Level 7.8 Necromancy - Level 7.8 Translocations - Level 7.8 Forgecraft - Level 7.8 Fire Magic - Level 7.8 Ice Magic - Level 7.8 Air Magic - Level 7.8 Earth Magic - Level 7.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d16 2% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d72% 4 e - Apportation Tloc 90% N/A 1% 1 f - Construct Spike Laun Frge 90% 2d6 1% 2 g - Ensorcelled Hibernat Hex/Ice 90% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados The Shining One Shops: D:4 [***: Portals: Sewer: D:6 Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The mystic blast hits the clockroach! The clockroach is almost dead. The clockroach is knocked back by the mystic blast. The clockroach slams into the rock wall! The clockroach is warded from harm. The clockroach is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (black smoke, 85% to hit) You feel a surge of power! The searing ray hits the gnoll bouda! The gnoll bouda is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the clockroach. The clockroach is warded from harm. The clockroach is almost dead. The clockroach is knocked back by the mystic blast. The clockroach slams into the rock wall. The clockroach is warded from harm. The clockroach is almost dead. The mystic blast hits the gnoll bouda! You kill the gnoll bouda! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the clockroach. The clockroach is warded from harm. The clockroach is almost dead. The clockroach is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The gnoll leaves your sight. The gnoll hits you from afar with a +0 spear! You die... .....# #.#.....#####...........# ..#### #.#####..[÷)............# .....## ##### #######...........# ....... ..# #..)........# ...#$# #.# #...........# †..#.######.#########§........... ...............§§§B§§§........... ................B§j§§§..........# ##.########.....@####§......:...# #.# ##.....# #...........# #.# #.....# #.B.........# ..# #.....# ####j######## #### #.....# #.# #.....# #.# #.....# #B# ####### #.### ## #.j.####.B You could see a gnoll and 2 clockroaches. Vanquished Creatures Grinder (D:3) A black bear (D:5) An ogre (D:6) A phantom (D:6) A bullfrog (D:6) 2 jellies (D:6) 5 hounds 2 orc priests A gnoll bouda (D:6) Jessica (D:3) A clockroach (D:5) An iguana (D:5) A sleepcap (D:5) An orc wizard (D:4) A gnoll (D:6) 3 adders A shadow imp (D:5) 2 white imps 5 dart slugs 11 orcs A ribbon worm (D:3) 11 hobgoblins 2 jackals (D:1) 2 quokkas 6 ball pythons 9 bats 4 endoplasms 5 frilled lizards 19 goblins 10 kobolds 4 rats 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | surse the Djinni Conjurer began the quest for the Orb. 0 | D:1 | surse set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 92 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 513 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 513 | D:1 | Learned a level 1 spell: Apportation 1329 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1645 | D:3 | Encountered Grinder 1645 | D:3 | Encountered Jessica 1662 | D:3 | Killed Grinder 1662 | D:3 | Killed Jessica 1663 | D:3 | Reached skill level 5 in Spellcasting 1663 | D:3 | Reached skill level 5 in Conjurations 1663 | D:3 | Reached skill level 5 in Hexes 1663 | D:3 | Reached skill level 5 in Summonings 1663 | D:3 | Reached skill level 5 in Necromancy 1663 | D:3 | Reached skill level 5 in Translocations 1663 | D:3 | Reached skill level 5 in Forgecraft 1663 | D:3 | Reached skill level 5 in Fire Magic 1663 | D:3 | Reached skill level 5 in Ice Magic 1663 | D:3 | Reached skill level 5 in Air Magic 1663 | D:3 | Reached skill level 5 in Earth Magic 1663 | D:3 | Reached skill level 5 in Alchemy 1663 | D:3 | Reached XP level 5. HP: 7/35 MP: 0/0 1663 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1663 | D:3 | Reached XP level 6. HP: 8/40 MP: 0/0 2067 | D:4 | Found Alall's General Store. 2073 | D:4 | Bought a potion of curing for 39 gold pieces 2073 | D:4 | Bought a scroll of identify for 26 gold pieces 2360 | D:4 | Found Memoig's General Store. 2369 | D:4 | Bought a scroll of vulnerability for 44 gold pieces 2369 | D:4 | Bought a potion of lignification for 33 gold pieces 2496 | D:4 | Found Roniul's Assorted Antiques. 2499 | D:4 | Bought a scroll of identify for 44 gold pieces 2509 | D:4 | Found Lemp's Book Boutique. 2543 | D:4 | Reached XP level 7. HP: 41/46 MP: 0/0 2543 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2678 | D:4 | Found Ifog's Armour Emporium. 2940 | D:5 | Entered Level 5 of the Dungeon 2954 | D:5 | Reached skill level 1 in Fighting 3046 | D:5 | Found a snail-covered altar of Cheibriados. 3047 | D:5 | Found a glowing golden altar of the Shining One. 3927 | D:6 | Reached XP level 8. HP: 47/52 MP: 0/0 4143 | D:6 | Encountered Jeremiah 4240 | D:6 | Identified the +3 ring mail "Hicef" {rF- Will++} 4306 | D:6 | Found a glowing drain. 4341 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring D:2: cheibrodos_greedy_goblins, layout_rooms, minmay_heptomino_w4 D:3: layout_basic, uniq_grinder, uniq_jessica D:4: layout_loops_ring, serial_shops, nicolae_shop's_first_dollar, shop_statue, shop, nicolae_shop_window_shopping, shop D:5: layout_basic, nicolae_overflow_two_pavilions D:6: layout_basic, portal_sewer_entry_f, uniq_edmund, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 7 | 7.8 Conjurations | 4 5 7 | 7.8 Hexes | 4 5 7 | 7.8 Summonings | 4 5 7 | 7.8 Necromancy | 4 5 7 | 7.8 Translocations | 4 5 7 | 7.8 Forgecraft | 4 5 7 | 7.8 Fire Magic | 4 5 7 | 7.8 Ice Magic | 4 5 7 | 7.8 Air Magic | 4 5 7 | 7.8 Earth Magic | 4 5 7 | 7.8 Alchemy | 4 5 7 | 7.8 Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 1 || 1 Melee: Staff | | | 1 || 1 Cast: Magic Dart | 94 | 55 | 61 || 210 Searing Ray | 1 | 4 | 17 || 22 Iskenderun's Myst | | 3 | 7 || 10 Fulminant Prism | | 1 | 2 || 3 Construct Spike L | | 1 | 8 || 9 Ensorcelled Hiber | | | 5 || 5 Drink: Curing | | | 2 || 2 Read: Identify | | 3 | 1 || 4 Fog | | | 1 || 1 Armour: Robe | 3 | 6 | 11 || 20 Dodge: Dodged | 6 | 6 | 11 || 23