Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 12663298226084440166 192 surse the Magician (level 6, 0/40 HPs) Began as a Djinni Conjurer on Feb 19, 2026. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:04:37 (2425 turns). surse the Magician (Djinni Conjurer) Turns: 2425, Time: 00:04:38 Health: 0/40 AC: 2 Str: 6 XL: 6 Next: 2% Gold: 239 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) d - +2 dagger (devious) rCold x . . (150%) b - orb {Glass} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . c - amulet of dissipation Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn f - quill talisman %: infuse magic (-1 HP) @: quill-form, weak-willed, jinxed, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 239 gold pieces. Inventory: Hand Weapons d - a +2 devious dagger (weapon) Missiles e - 4 silver javelins Armour a - a +0 robe (worn) b - an orb of glass (worn) Jewellery c - an amulet of dissipation (worn) Talismans f - a quill talisman (worn) Wands b - a wand of light (2) a - a wand of flame (8) Scrolls c - a scroll of amnesia {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} k - a scroll of identify {unknown} m - a scroll of immolation {unknown} o - a scroll of butterflies {unknown} q - a scroll of revelation {unknown} u - a scroll of enchant weapon {unknown} Potions d - 3 potions of heal wounds {unknown} f - a potion of ambrosia {unknown} j - a potion of brilliance {unknown} l - a potion of cancellation {unknown} n - a potion of curing {unknown} p - a potion of haste {unknown} s - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations - Level 5.3 Hexes - Level 5.3 Summonings - Level 5.3 Necromancy - Level 5.3 Translocations - Level 5.3 Forgecraft - Level 5.3 Fire Magic - Level 5.3 Ice Magic - Level 5.3 Air Magic - Level 5.3 Earth Magic - Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Jinxbite Hex 58% 2d3 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Annotations: D:4 Robin Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Level annotation: Robin There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. You encounter an ogre. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to call a sprite on attack: 59%, 90% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre. The ogre is almost dead. You stop channelling your searing ray. The ogre is struck by your quills. The ogre becomes as fragile as glass! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..... #.... ###..#. #...... ....... .......### .......O.# .....#@.###.# #.........# #.##.>##### # ##.# #.# #.# #.# #.# #.# You could see an ogre (vitrified). Vanquished Creatures An orc priest (D:3) Ijyb (D:3) An orc wizard (D:3) 4 adders 3 gnolls 2 ribbon worms 7 orcs (D:3) 7 endoplasms 3 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:2) 3 bats 3 frilled lizards 4 goblins 6 kobolds 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | surse the Djinni Conjurer began the quest for the Orb. 0 | D:1 | surse set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 185 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 661 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 661 | D:2 | Learned a level 1 spell: Soul Splinter 944 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1548 | D:3 | Reached XP level 5. HP: 10/35 MP: 0/0 1548 | D:3 | Learned a level 2 spell: Jinxbite 1770 | D:3 | Reached skill level 5 in Spellcasting 1770 | D:3 | Reached skill level 5 in Conjurations 1770 | D:3 | Reached skill level 5 in Hexes 1770 | D:3 | Reached skill level 5 in Summonings 1770 | D:3 | Reached skill level 5 in Necromancy 1770 | D:3 | Reached skill level 5 in Translocations 1770 | D:3 | Reached skill level 5 in Forgecraft 1770 | D:3 | Reached skill level 5 in Fire Magic 1770 | D:3 | Reached skill level 5 in Ice Magic 1770 | D:3 | Reached skill level 5 in Air Magic 1770 | D:3 | Reached skill level 5 in Earth Magic 1770 | D:3 | Reached skill level 5 in Alchemy 2072 | D:3 | Encountered Ijyb 2080 | D:3 | Killed Ijyb 2081 | D:3 | Reached XP level 6. HP: 23/40 MP: 0/0 2358 | D:4 | Found a statue of an orb of winter. 2358 | D:4 | Found a statue of an orb of winter. 2358 | D:4 | Found a staircase to the Ecumenical Temple. 2358 | D:4 | Encountered Robin 2425 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, nicolae_kite_square_tiling_tiny D:2: layout_loops_ring D:3: layout_basic, uniq_ijyb D:4: layout_basic, minmay_temple_entry_drinking_statues, eino_small_chamber_without_monster, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 59 | 50 || 109 Searing Ray | 1 | 9 || 10 Soul Splinter | 1 | 2 || 3 Iskenderun's Myst | | 1 || 1 Jinxbite | | 1 || 1 Armour: Robe | 1 | 11 || 12 Dodge: Dodged | 1 | 13 || 14 Form: Quill | | 1 || 1