swark Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, -10, D:1) a ball python corpse (skeletalised by now) (3, -12, D:1) a +0 whip 4 stones (3, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -9, D:1) a bat corpse (skeletalised by now) (8, -16, D:1) a +0 robe (13, -12, D:1) a maw talisman (19, 14, D:1) a +0 ring mail (20, -10, D:1) a bat corpse (skeletalised by now) (21, -16, D:1) a +0 chain mail (23, -3, D:1) a ball python corpse (skeletalised by now) (32, 14, D:1) a +0 club a goblin skeleton (33, 1, D:1) a bat corpse (skeletalised by now) (36, -2, D:1) an inkwell talisman (37, -12, D:1) a +0 mace (47, -7, D:1) an inkwell talisman Level 2 of the Dungeon (1, 0, D:2) a +0 spear (4, -26, D:2) a +0 sling (6, -21, D:2) a frilled lizard skeleton (7, -21, D:2) a hobgoblin skeleton (9, -33, D:2) a +0 club (11, -33, D:2) a quill talisman (14, -21, D:2) a +0 ring mail (15, -32, D:2) a frilled lizard skeleton (15, -21, D:2) a +0 buckler (23, -17, D:2) a +0 ring mail a ball python skeleton (30, -28, D:2) a +0 club (30, 3, D:2) a ball python corpse (skeletalised by now) (31, 3, D:2) a hobgoblin corpse (skeletalised by now) (41, -12, D:2) a +0 flail Level 3 of the Dungeon [Shop] Igecumn's Armour Boutique a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) the +0 leather armour "Otuntel" {Harm rC- rN+ Int+3 Dex+4} (229 gold) Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (44 gold) the +2 scale mail "Uqasch" {Rampage rF+ Int+4 Dex-2} (354 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +1 pair of gloves (126 gold) a +0 ring mail (44 gold) (0, 0, D:3) the felid skeleton of Natasha (7, -32, D:3) a +0 dagger a +0 sling an orc corpse (skeletalised by now) (7, -8, D:3) a +0 club (8, -32, D:3) a +0 dagger a +0 robe a +0 war axe an orc corpse (skeletalised by now) (12, 2, D:3) a +0 pair of gloves (16, -8, D:3) a +0 ring mail (17, 3, D:3) a +0 ring mail (29, -23, D:3) a +0 rapier (33, 1, D:3) a hobgoblin skeleton Level 4 of the Dungeon (27, -1, D:4) a +0 ring mail (49, 3, D:4) the +6 flail "Rinarr" {reap, rElec Will+ Str+2 Dex-3} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further.