swark Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 hand axe (3, -19, D:1) a frilled lizard corpse (skeletalised by now) (3, -14, D:1) a +0 whip (3, -9, D:1) a +0 dagger (4, -20, D:1) a frilled lizard skeleton a frilled lizard skeleton a bat skeleton (4, -19, D:1) a frilled lizard corpse (skeletalised by now) (8, -7, D:1) a frilled lizard skeleton (11, -23, D:1) a ball python skeleton (14, -21, D:1) a +0 mace (16, -7, D:1) a jackal corpse (skeletalised by now) (31, -24, D:1) a +0 dagger a jackal skeleton a goblin skeleton (32, -24, D:1) a frilled lizard skeleton a frilled lizard skeleton (32, -22, D:1) a +0 scale mail (41, 5, D:1) a hobgoblin corpse (skeletalised by now) (42, -2, D:1) a +0 ring mail (45, -12, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (48, -27, D:1) a bat corpse (skeletalised by now) (51, -33, D:1) a +0 sling (52, -31, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 0, D:2) a quokka corpse (skeletalised by now) (1, 2, D:2) a bat corpse (skeletalised by now) (2, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (3, 9, D:2) a frilled lizard corpse (skeletalised by now) (15, -21, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 11, D:2) a +0 club (18, 7, D:2) a +0 club a +0 dagger a +0 club a +0 short sword a +0 animal skin a +1 helmet a hobgoblin skeleton the hobgoblin skeleton of Robin (19, 7, D:2) a +0 club a +0 club (20, 6, D:2) a +0 dagger a +0 dagger (20, 7, D:2) a +0 club a +0 sling (21, -18, D:2) a +0 whip (23, -3, D:2) the +11 whip of World's End {freeze, Str+2 Int+2 Dex+4} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (37, -12, D:2) a frilled lizard corpse (skeletalised by now) (37, 11, D:2) a hobgoblin skeleton (39, -21, D:2) a +0 club (39, -2, D:2) an orb of mayhem (52, 2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (15, 39, D:3) a dart slug corpse (22, 36, D:3) a clockroach corpse (28, 37, D:3) an adder skeleton (33, 23, D:3) a +0 sling a +0 dagger (36, 4, D:3) a +0 club (37, 30, D:3) the felid corpse of Natasha (skeletalised by now) (37, 31, D:3) a +0 leather armour (40, 23, D:3) a staff of air (47, 32, D:3) a +0 dagger (59, 31, D:3) a +0 leather armour a sewer (0, 0, Sewer) a river rat corpse (8, 0, Sewer) a ribbon worm corpse (14, -2, Sewer) a clockroach corpse