swark Level 1 of the Dungeon (5, -23, D:1) a +0 dagger 5 stones a kobold skeleton (6, -30, D:1) a +0 hand axe (7, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -22, D:1) a -3 mace (14, -42, D:1) a +0 leather armour (17, -28, D:1) a +0 whip (17, 5, D:1) a rat skeleton (21, -42, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, -33, D:1) a rat skeleton (27, -31, D:1) a bat skeleton (30, -43, D:1) a +0 club (31, -35, D:1) a rat skeleton a bat skeleton (39, -37, D:1) a hobgoblin skeleton (40, -12, D:1) a +0 leather armour (41, -37, D:1) a ball python skeleton (42, -26, D:1) a bat corpse (skeletalised by now) (46, -1, D:1) a +0 club a +0 whip (56, -24, D:1) a +0 club a stone (57, -12, D:1) a rat corpse (skeletalised by now) (61, -7, D:1) a +0 dagger (65, -7, D:1) a +0 club Level 2 of the Dungeon [Shop] Zerghok's Assorted Antiques 2 potions of heal wounds (448 gold) the +0 cloak of Isketumm {Rampage Will+ Slay+2} (714 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 spear (84 gold) a potion of haste (280 gold) a +0 robe (25 gold) a scroll of revelation (210 gold) a scroll of noise (28 gold) a +0 robe (25 gold) a +1 robe (221 gold) a lightning rod (4/4) (1120 gold) (2, 5, D:2) a +0 whip (2, 37, D:2) a quokka corpse (skeletalised by now) (11, 35, D:2) a rat corpse (skeletalised by now) (16, -3, D:2) a +0 helmet (26, 2, D:2) a hobgoblin skeleton (26, 7, D:2) a +0 hand axe (36, 25, D:2) a +0 robe (38, 44, D:2) a +0 spear (50, 2, D:2) a staff of air (58, -16, D:2) a quill talisman Level 3 of the Dungeon (0, 0, D:3) a bat corpse (13, 5, D:3) a hobgoblin corpse (skeletalised by now) (13, 6, D:3) a rat corpse (skeletalised by now) (22, 23, D:3) 8 gold pieces (28, -12, D:3) a +0 robe (28, 13, D:3) a bat corpse (33, 19, D:3) a +0 dagger a +0 dagger a goblin corpse (33, 21, D:3) a dart slug corpse (35, -3, D:3) a +0 dagger a bat corpse (skeletalised by now) (41, 21, D:3) a +0 dagger (43, 18, D:3) a +0 dagger a goblin corpse