swark Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -1, D:1) a hobgoblin corpse (skeletalised by now) (13, -7, D:1) a +0 sling (18, 0, D:1) a +0 ring mail (20, 0, D:1) a bat skeleton (22, -14, D:1) a hobgoblin skeleton (22, -12, D:1) a hobgoblin skeleton a rat skeleton a quokka skeleton (25, 4, D:1) a bat skeleton (25, 6, D:1) a +0 dagger (25, 10, D:1) a +0 spear (33, -10, D:1) a frilled lizard corpse (skeletalised by now) (35, 5, D:1) a +0 mace (44, 2, D:1) a jackal skeleton (45, 0, D:1) a +0 dagger (45, 4, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse a goblin corpse (2, -16, D:2) a +0 dagger (2, -8, D:2) a +0 long sword (6, -14, D:2) a +0 dagger a goblin corpse (12, -33, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -26, D:2) the +2 robe of Beqopnec {^Drain rElec rPois Str+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (25, -19, D:2) a quokka skeleton (34, -25, D:2) a +0 dagger (38, -29, D:2) a rat corpse