swark Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (12, -27, D:1) a +0 dagger 4 stones (12, 9, D:1) a +0 ring mail (15, -5, D:1) a +0 short sword a kobold skeleton (17, -17, D:1) a +0 club (21, -11, D:1) a +0 leather armour (22, -4, D:1) a frilled lizard skeleton (23, 6, D:1) a ball python skeleton (24, 6, D:1) an adder corpse (skeletalised by now) (25, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 5, D:1) a frilled lizard skeleton (30, 9, D:1) a +0 spear (30, 16, D:1) a +0 club (32, 5, D:1) a bat skeleton (39, 5, D:1) a +0 club a kobold skeleton (42, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -9, D:1) a stone (45, -28, D:1) a rat corpse (skeletalised by now) (46, -33, D:1) a +0 club (52, -9, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (0, 3, D:2) a +0 whip (3, 20, D:2) a +0 scimitar (5, 14, D:2) a +0 club (9, 12, D:2) a +0 dagger (11, 10, D:2) 4 javelins (12, -7, D:2) a rat corpse (skeletalised by now) (25, 0, D:2) a +0 club (25, 34, D:2) a +0 hand axe (27, 9, D:2) a bat skeleton (31, 11, D:2) a ball python skeleton (32, 21, D:2) a +0 club (34, 26, D:2) a ball python corpse (35, 31, D:2) a +0 cloak a ribbon worm corpse (42, 19, D:2) a +0 hammer